MA-E-211 SAMPU
Burst handgun developed by BAWS. This weapon is designed
to serve as a sub-weapon for contributing to ACS overload,
leveraging the accuracy and spontaneous firepower that
its burst-oriented design provides.
Firepower
87 × 2attack per trigger
105 × 2impact per trigger
579damage per second
699impact per second
- Element
- kinetic
- Accumulative impact
- 64
- Direct hit adjustment
- 125%
- Ideal range
- 80 m
- Rapid fire
- 3.33 / s
- Recoil
- 15
- Magazine
- 14
- Total rounds
- 350
- Reload time
- 1.9 s
- Ammo cost
- 40
- Lock range
- 200 m
- One magazine: 2,436 damage (14 × 174).
- Firing magazine after magazine with reloads in between: about 399 damage per second (14 shots at 3.33/s, then 1.9 s to reload).
Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.
Damage per second: #9 of 36 arm units
In an assembly
- Weighs 7% of a typical arms load limit (13,540) when held in an arm.
Overview
- Type
- Burst Handgun
- Mounts on
- R-arm, L-arm, R-back, L-back
- Weight
- 960
- EN load
- 62
- Game ID
10070100
Same slot, closest in weight
Patch history: tracking from regulation build 21034069; every later balance change will show here.
Raw game dataAs the game defines it
- categoryBurst Handgun
- weight960
- enLoad62
- slots[right-arm, left-arm, right-back, left-back]
attack{7}
- elementkinetic
- attackPower87
- impact105
- accumulativeImpact64
- directHitAdjustment125
- idealRange80
- hits2
- rapidFire3.33
- recoil15
- magazine14
- totalRounds350
- reloadTime1.9
- ammoCost40
- lockRange200