Look Outside
Weapon break odds worked out the way the game rolls them, every crafting recipe, a map of the building with what each room hands out, and every weapon, gun, piece of gear, item and enemy.
How this works: every weapon, gun, piece of gear, item, enemy and recipe, and every room with what it holds, as in the game. The weapon break odds follow the game's own break check, tested against our numbers, and the crafting tool follows the game's crafting step by step. The map is our own drawing of the building.
Weapon durability
ToolThe chance each hit breaks your weapon, by difficulty, skill, Luck and how much you've used it, and what it breaks into.
Crafting
ToolCombine two items and see what you get, or pick an item and see everything it takes to make.
Building map
ToolEvery room on every floor, with the spots that hand out items, the shops and the doors between rooms.
Patch notes
Steam updates, and what changed in the game data.
Database
Melee weapons
185Every melee weapon: attack, reach, how fragile it is, what it breaks into and what it repairs into.
Guns and ranged weapons
17Every gun and ranged weapon: ballistics, magazine size and the rounds a burst needs.
Gear
164Head, body and feet wear, accessories and jewelry: their stats, traits and where to find them.
Items
397Medicine, food, thrown weapons, ammunition, crafting materials, valuables and key items: effects, recipes and where events hand them out.
Enemies
583Every enemy you can fight: stats, EXP, drops with their odds, and the damage types it resists or takes extra from.
Crafting recipes
33Every crafting recipe: the two ingredients and what they make.
Detailed pages
Entries with enough game data for a page of their own.