Hollow Knight
Every enemy, charm, shop and collectible: exact HP and Geo per location, a charm planner with the game’s own numbers, the 112% checklist and a map placed the way the in-game compass places you.
How this works: enemy HP and Geo per scene, charm numbers, prices and the 112% list are the game’s own, and map positions follow the in-game compass, checked against the developers’ own bench and grub pins.
Interactive map
ToolEvery bench, grub, Mask Shard, Vessel Fragment, charm, relic, Whispering Root and enemy in Hallownest, on the game’s own map art. 71 of the developers’ own bench and grub pins match our positions to within a pin’s width; every marker is placed by the game’s compass code.
Charm planner
ToolPick charms, see the notches, whether you’re overcharmed, and your nail damage, soul, focus and speed with the game’s own numbers.
112% checklist
ToolEvery item the game counts towards completion, weighted as the game weighs it, with your running total saved on this device.
Godhome tracker
ToolAll five pantheons in fight order with each boss’s Godhome HP, and a tracker for bindings and every Hall of Gods statue tier.
Enemies and Geo
170HP and Geo per location; the richest regular drop is Gorgeous Husk at 420 Geo.
Patch notes
Every official update, and what changed in the game data between builds.
Database
Enemies
170HP and Geo in every place each enemy appears, Geo with Fragile Greed, kills for the Hunter’s notes and the notes themselves.
Charms
40Notch costs, what each charm changes in numbers, which charms combine, and where to get them.
Items
26Relics with what Lemm pays, keys, abilities and upgrades, each with its places on the map.
Shop items
62What Sly, Iselda, Salubra, the Leg Eater and Lemm trade, and for how much.