Almanauts
Baldur's Gate 3
Verified for build 25605617New

Baldur's Gate 3

Every container with the exact chance of each item inside at your level, on the game’s own maps, every trader’s stock, and every spell, class, feat, consumable and condition with the game’s own rules.

How this works: every container shows what it can hold and how likely, at your level, from its own treasure tables with nested tables and item categories resolved, and every trader's stock comes as exact odds.

Loot-odds maps

Act 1: the Wilderness

502

Every container with its exact contents at your level.

Act 2: the Shadow-Cursed Lands

1,072

Every container with its exact contents at your level.

Act 3: Rivington and Wyrm’s Crossing

985

Every container with its exact contents at your level.

Act 3: the Lower City

809

Every container with its exact contents at your level.

Tools

Build planner

Tool

Race, multiclass levels, point buy, feats and gear: hit points, armour class, spell slots and damage per turn.

Trader stock planner

Tool

Pick an item and your level: every trader who can stock it, the chance per restock, and restocks for 90%.

Patch notes

Every official update, and what changed in the game data.

Database

Weapons

444

Every weapon with its damage and properties, and where it can drop or be bought, with the exact chance.

Armour

755

Every armour piece, helmet, cloak, ring and amulet with its slot and where it can drop or be bought.

Treasure tables

1,298

Every treasure table with its nested tables and item categories flattened into one exact chance per item, at every level.

Traders

50

Every merchant with what their stock tables can roll after a restock, with the exact chance at your level.

Spells

598

Every spell, cantrip and class action with its level, cost, range, save or attack roll, damage at each spell slot and who can learn it.

Classes

70

Every class and subclass with its level-by-level progression: features, spell slots, resources and choices, from the game’s progression tables.

Feats

41

Every feat with its requirements and exactly what it does: the passives it grants decoded into plain effects, and the choices it offers.

Consumables

478

Every potion, elixir, scroll, grenade, arrow, coating, food and drink with its exact effect and duration, and where it drops or is sold.

Conditions

1,505

Every condition and status effect with exactly what it does, how long it lasts and what ends it, its damage each turn, and every spell, item and feature that applies, removes or prevents it.