Mewgenics
Every item, ability, class, status effect, disorder, mutation and enemy, with exact values. Values are the game's own and are re-checked on every patch.
Items
1,093Weapons, armor, trinkets and consumables with exact durability, sets and stat bonuses.
Abilities
1,676Every active ability, with mana cost, damage and targeting, grouped by class.
Classes
14Basic and advanced classes with stat modifiers and full ability and passive pools.
Passives
371Class and colorless passives with both upgrade levels.
Disorders
125Every disorder and disease: what it does, how cats catch it, how it spreads and clears up, and which events heal it.
Status effects
187Every status effect and elite modifier: exact tooltip numbers per stack, buff or debuff, and every ability, item, passive and enemy that applies, removes or blocks it.
Mutations
379Body-part mutations and the exact stat changes and passives they grant.
Enemies & NPCs
631Enemies, bosses, familiars and other units with base stats, health and abilities.
Furniture
633Every furniture piece and the exact house effects it adds to a room: Comfort, Appeal, Stimulation and more.
Breeding planner
FlagshipStat odds, ability and passive chances, disorders, birth defects and twins, using the real inheritance rules and your room's furniture.
Events & odds
NewEvery adventure event: what each choice checks, every possible outcome, and the exact odds wherever the game defines them.
Patch notes
UpdatesWhat each update changed in the game data, value by value, next to the developer's announcements.