Almanauts
Mewgenics
Verified for build 251435931,676 entries

Abilities

Every active ability, with mana cost, damage and targeting, grouped by class.

1,676 entries
Full page โ†’Move toward the closest enemy. The dumber you are, the farther you move.Fighter3โ€”Self buff
Full page โ†’Move toward the closest enemy. The dumber you are, the farther you move. (This spell costs less.)Fighter1โ€”Self buff
Full page โ†’Spend all of your mana and heal that much HP.Mageโ€”โ€”Self buff
Full page โ†’Spend all of your mana and heal that much HP. Excess healing is converted into Shield.Mageโ€”โ€”Self buff
Full page โ†’Down an ally in range 5 and steal their mana. It doesn't get injured. (Castable once per turn.)Necromancer00Spell
Full page โ†’Down any ally and steal their mana. It doesn't get injured. (Castable once per turn.)Necromancer00Spell
Full page โ†’Heal a unit and remove its debuffs. That unit gets +1 to a random stat and becomes the Alpha. If there is an Alpha, this spell has infinite range and must target it.Medic5โ€”Spell
Full page โ†’Heal or revive a unit and remove its debuffs. That unit gets +1 to 3 random stats and becomes the Alpha. If there is an Alpha, this spell has infinite range and must target it.Medic5โ€”Spell
Full page โ†’A wind gust that deals 1 damage and 1 Knockback in a line.Druid51Spell
Full page โ†’A wind gust that deals 2 damage and 2 Knockback in a line.Druid52Spell
Full page โ†’A wind gust that deals 3 damage and 10 Knockback in a line.Druid53Spell
Full page โ†’A wind gust that deals 1 damage and 1 Knockback in a line.Special enemy51Spell
Full page โ†’All units on dirt tiles get tossed to random nearby tiles and take damage when they land.Tank45Spell
Full page โ†’All units on dirt tiles get tossed to random tiles and take damage when they land. Bonus Passive: All of your spells have Earth element.Tank45Spell
Full page โ†’A burst of air that knocks back units diagonally from the target.Monk30Spell
Full page โ†’A large burst of air that knocks back units diagonally from the target.Monk31Spell
Full page โ†’Spend all your mana. Give a unit within your line of sight a random stat up for every 3 mana spent (rounded up). Give enemies random stat downs instead.Psychicโ€”0Spell
Full page โ†’Spend all your mana. Give a unit within your line of sight a random stat up for every 2 mana spent (rounded up). Give enemies random stat downs instead.Psychicโ€”0Spell
Full page โ†’A melee attack that inflicts Blind 5 and Bleed 1.Medic52+bonus_melee_ability_damageMelee attack
Full page โ†’A melee attack that inflicts Blind 5, Bleed 1, and Madness 1.Medic55+bonus_melee_ability_damageMelee attack
Full page โ†’Upgrade one of your spells at random for the rest of the battle.Psychic8โ€”Self buff
Full page โ†’Target yourself or a unit within your line of sight and upgrade one of their spells at random for the rest of the battle.Psychic8โ€”Self buff
Full page โ†’Gain +4 Brace until the next time you move.Tank6โ€”Self buff
Full page โ†’Gain +4 Brace until the next time you move. Bonus Passive: Knockback immunity.Tank6โ€”Self buff
Full page โ†’Gain +1 Shield. This spell costs 0 mana the first time you cast it each turn.Monk3โ€”Self buff
Full page โ†’Gain +1 Shield. This spell costs 0 mana the first time you cast it each turn, and after each time you spend mana on another spell.Monk3โ€”Self buff
Full page โ†’Give +2 Diminishing Health Regeneration and +1 to a random stat to an adjacent unit.Medic4โ€”Melee spell
Full page โ†’Give +2 Diminishing Health Regeneration and +1 to 2 random stats to any unit.Medic4โ€”Melee spell
Full page โ†’Toss a unit up to four tiles away. Inflict Bruise on it and any unit it lands on.Druidโ€”0Throw attack
Full page โ†’Toss a unit up to four tiles away. Deal damage to and inflict Bruise on it and any unit it lands on.Druidโ€”5+bonus_melee_damageThrow attack
Full page โ†’Craft a Tinkerer armor piece into one of your empty armor slots.Tinkerer5โ€”Self buff
Full page โ†’Craft a Tinkerer armor piece into one of your or an adjacent unit's empty armor slots.Tinkerer5โ€”Self buff
Full page โ†’Shoot 5 weak shots, each one has a 50% chance to miss.Hunter82+bonus_ranged_damageLobbed attack
Full page โ†’Shoot 5 weak shots, each one has a 50% chance to miss and 50% chance to crit!Hunter83+bonus_ranged_damageLobbed attack
Full page โ†’Gain +1 Bonus Attack at the start of your next turn.Hunter5โ€”Self buff
Full page โ†’You or another unit gains +1 Bonus Attack at the start of their next turn.Hunter5โ€”Self buff
Full page โ†’Knock back units in an area near you 4 tiles.Tank30Melee attack
Full page โ†’Knock back units in a larger area near you 10 tiles.Tank30Melee attack
Full page โ†’Knock back all adjacent units.Colorless40Melee attack
Full page โ†’Knock back all adjacent units 3 tiles and inflict Poison 1.Colorless40Melee attack
Full page โ†’A melee attack that can only hit from behind. This attack ignores shield and has 50% crit chance.Thief810+bonus_melee_ability_damageMelee spell
Full page โ†’A melee attack that can only hit from behind. This attack ignores shield and has 100% crit chance. (This spell costs less.)Thief610+bonus_melee_ability_damageMelee spell
Full page โ†’A weak melee attack. If this kills anything, you become the Alpha. If you are the Alpha, this spell deals 5 additional damage and inflicts Bruise.Fighter41+bonus_melee_ability_damage+X*5Melee attack
Full page โ†’A weak melee attack. If this kills anything, you become the Alpha and gain +2 Strength. If you are the Alpha, this spell deals 5 additional damage and inflicts Bruise.Fighter41+bonus_melee_ability_damage+X*5Melee attack
Full page โ†’Make an asteroid fall onto a tile within your line of sight. The asteroid deals damage and leaves a rock.Psychic95Spell
Full page โ†’Make an asteroid fall onto a tile within your line of sight. The asteroid deals damage, bruises and leaves a boulder.Psychic98Spell
Full page โ†’Make an asteroid fall onto a tile within your line of sight. The asteroid deals damage and leaves a rock.Armor95Spell
Full page โ†’Take an extra turn after this one. You are AI controlled on that turn.Tinkerer10โ€”Self buff
Full page โ†’You or another unit takes an extra turn after this one. That unit is AI controlled on that turn. (This spell costs less.)Tinkerer7โ€”Self buff
Full page โ†’Revive a body to 1 HP.Medic1โ€”Spell
Full page โ†’Revive a body to 1 HP. Give that unit +1 Holy Shield and All Stats Up.Medic1โ€”Spell
Full page โ†’A melee attack that Immobilizes.Tank63+bonus_melee_ability_damageMelee attack
Full page โ†’A melee attack that Immobilizes and gives -2 Speed.Tank63+bonus_melee_ability_damageMelee attack
Full page โ†’Backflip out of the way the next time you're targeted by an enemy.Thief4โ€”Self buff
Full page โ†’Backflip out of the way the next time you're targeted by an enemy. (This spell costs less.)Thief3โ€”Self buff
Full page โ†’Fart on a unit, inflicting Poison 3 and propelling yourself 3 tiles.Butcher60Melee attack
Full page โ†’Fart on a unit, inflicting Poison 3 and propelling yourself ten tiles. Units in your path get trampled over.Butcher50Melee attack
Full page โ†’Set a bait trap that attracts enemies.Hunter5โ€”Spawn
Full page โ†’Set a bait trap that attracts enemies and inflicts Poison and Slow when eaten.Hunter5โ€”Spawn
Full page โ†’Throw a spider egg that spawns 3 spiderlings on impact.Hunter92Lobbed attack
Full page โ†’Throw a stronger spider egg that spawns 3 spiderlings on impact.Hunter96Lobbed attack
Full page โ†’Give a unit +5 Thorns until your next turn. (You can target yourself.)Tank30Lobbed attack
Full page โ†’Give a unit or object +5 Thorns until your next turn. (You can target yourself.)Tank30Spell
Full page โ†’A ranged attack that deals damage equal to half your Constitution, rounded up.Colorless6โ€”Lobbed attack
Full page โ†’A ranged attack that deals damage equal to half your Constitution, rounded up. (This spell costs less.)Colorless4โ€”Lobbed attack
Full page โ†’Fire the machine guns!Tinkerer54+bonus_ranged_damageStraightshot attack
Full page โ†’Knock a unit back 10 tiles.Tank50Melee attack
Full page โ†’Knock a unit back 10 tiles with Chain Knockback.Tank50Melee attack
Full page โ†’Give all familiars in an area +2 Damage.Druid80Targeted status
Full page โ†’Give all familiars +3 Damage.Druid80Targeted status
Full page โ†’Spawn a cooked meat pickup.Colorless5โ€”Spawn
Full page โ†’Spawn a big cooked meat pickup.Colorless5โ€”Spawn
Full page โ†’A melee attack that hits 1-3 times.Druidโ€”5+bonus_melee_damageMelee attack
Full page โ†’Set a trap within 5 tiles that damages and immobilizes units that walk over it.Hunter50Lobbed attack
Full page โ†’Set a trap on any tile that damages and immobilizes units that walk over it.Hunter50Lobbed attack
Full page โ†’Vaporize everything on a tile within your line of sight. Against a boss, this deals 10 damage and inflicts Stun instead.Psychic140Spell
Full page โ†’Vaporize everything on a tile within your line of sight. Against a boss, this deals 25 damage and inflicts Stun instead.Psychic140Spell
Full page โ†’Jump to a tile and Immobilize anything you land on.Tank61+bonus_melee_ability_damageJump attack
Full page โ†’Jump to a tile and Immobilize units in an area.Tank61+bonus_melee_ability_damageJump attack
Full page โ†’Heal EVERYTHING for 2 HP.Medic5โ€”Spell
Full page โ†’Heal EVERYTHING for 2 HP. (This spell costs less.)Medic3โ€”Spell
Full page โ†’Gain +5 Strength and Bruise 5. This ability becomes Berserker Dash.Fighter4โ€”Self buff
Full page โ†’Gain +7 Strength and Bruise 3. This ability becomes Berserker Dash+.Fighter4โ€”Self buff
Full page โ†’A short range dash attack.Fighter21+bonus_melee_ability_damageDash attack
Full page โ†’A dash attack with infinite range.Fighter21+bonus_melee_ability_damageDash attack
Full page โ†’Give +1 Intelligence to a unit.Druid3โ€”Targeted status
Full page โ†’Give +1 Intelligence and +2 mana to a unit.Druid3โ€”Targeted status
Full page โ†’A melee attack. This spell's mana cost increases by 2 each time it's cast.Fighterโ€”10+bonus_melee_ability_damageMelee attack
Full page โ†’A melee attack. This spell's mana cost increases by 1 each time it's cast.Fighterโ€”10+bonus_melee_ability_damageMelee attack
Full page โ†’Drop a boulder on an adjacent tile, damaging and displacing units it lands on.Tank75+bonus_melee_ability_damageSpawn
Full page โ†’Drop a boulder on an adjacent tile, damaging, Stunning and displacing units it lands on.Tank75+bonus_melee_ability_damageSpawn
Full page โ†’Gain -1 Speed, +1 Constitution, and +1 Strength.Butcher2โ€”Self buff
Full page โ†’Gain -1 Speed, +1 Constitution, +1 Strength, and heal 4 HP.Butcher2โ€”Self buff
Full page โ†’Summon a squirrel. (Castable once per turn.)Druid2โ€”Spawn
Full page โ†’Summon a squirrel. (Castable once per turn.)Druid0โ€”Spawn
Full page โ†’Summon a squirrel. (Castable once per turn.)Special enemy2โ€”Spawn
Full page โ†’Drop to 1 HP. Gain mana equal to the HP lost. (Castable once per turn.)Mage0โ€”Self buff
Full page โ†’Drop to 1 HP. Gain mana equal to the HP lost and gain All Stats Up 2. (Castable once per turn.)Mage0โ€”Self buff
Full page โ†’Inflict Blind 2 on each unit near you in your line of sight.Psychic50Spell
Full page โ†’Inflict Blind 2 on each enemy within five tiles of you in your line of sight.Psychic50Spell