Almanauts
Mewgenics
AbilityVerified for build 25143593

Berserker Dash

A short range dash attack.

Base and upgraded

BaseUpgraded
EffectA short range dash attack.A dash attack with infinite range.
Target › Max range210 (+8)

Every field that differs between the two levels, as the game defines them.

Damage per mana in its class

#11 of 17 damaging fighter abilities by base damage per mana (upgraded: 1 damage for 2 mana, 0.5 per mana).

  1. Falcon Punch12.5 25 / 2
  2. Paw Breaker3 15 / 5
  3. Hurl1 5 / 5
  4. Tail Whip0.83 5 / 6
  5. Lacerate0.75 3 / 4
  6. Fire Punch0.71 5 / 7
  7. Ice Punch0.71 5 / 7
  8. Side Slash0.71 5 / 7
  9. Thunder Punch0.71 5 / 7
  10. Uppercut0.71 5 / 7
  11. Meteor Slam0.5 5 / 10
  12. Bull Rush0.5 3 / 6
  13. Berserker Dash0.5 1 / 2
  14. Poke0.5 1 / 2
  15. Fury Swipes0.33 2 / 6
Base damage ÷ mana cost, base levels. This ability also adds a stat-driven bonus on top of its base damage. Abilities whose damage depends on a count (X) aren't ranked.

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Fighter
Mana cost
2
Damage
1+bonus_melee_ability_damage
Type
Dash attack
Game ID
BerserkDash
Raw game dataEvery value, as the game defines it
  • templatedash_attack
  • meta{3}
    • nameABILITY_BERSERKERDASH_NAME
    • descABILITY_BERSERKERDASH_DESC
    • classFighter
  • graphics{3}
    • dash_start_animationdashstart
    • dash_animationdash
    • dash_attack_animationdashatk
  • cost{2}
    • infcantriptrue
    • mana2
  • target{1}
    • max_range2
  • damage_instance{1}
    • damage1+bonus_melee_ability_damage
  • categoryfighter
  • upgradedToBerserkDash2