Almanauts
Mewgenics
AbilityVerified for build 25143593
Uppercut icon

Uppercut

Punch a unit into the air, lobbing it back 3 tiles.

Base and upgraded

BaseUpgraded
EffectPunch a unit into the air, lobbing it back 3 tiles.Punch a unit into the air, lobbing it back 3 tiles. Refresh your movement action.
Damage instance › Effects › Refresh Move Points If Hit—1

Every field that differs between the two levels, as the game defines them.

Damage per mana in its class

#6 of 17 damaging fighter abilities by base damage per mana (upgraded: 5 damage for 7 mana, 0.71 per mana).

  1. Falcon Punch12.5 25 / 2
  2. Paw Breaker3 15 / 5
  3. Hurl1 5 / 5
  4. Tail Whip0.83 5 / 6
  5. Lacerate0.75 3 / 4
  6. Fire Punch0.71 5 / 7
  7. Ice Punch0.71 5 / 7
  8. Side Slash0.71 5 / 7
  9. Thunder Punch0.71 5 / 7
  10. Uppercut0.71 5 / 7
  11. Meteor Slam0.5 5 / 10
  12. Bull Rush0.5 3 / 6
  13. Berserker Dash0.5 1 / 2
  14. Poke0.5 1 / 2
  15. Fury Swipes0.33 2 / 6
Base damage ÷ mana cost, base levels. This ability also adds a stat-driven bonus on top of its base damage. Abilities whose damage depends on a count (X) aren't ranked.

Classes that can get it 1

A Fighter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Fighter
Mana cost
7
Damage
5+bonus_melee_ability_damage
Type
Melee attack
Game ID
Uppercut
Raw game dataEvery value, as the game defines it
  • templatemelee_attack
  • meta{3}
    • nameABILITY_UPPERCUT_NAME
    • descABILITY_UPPERCUT_DESC
    • classFighter
  • graphics{1}
    • animationuppercutatk
  • cost{2}
    • infcantriptrue
    • mana7
  • damage_instance{3}
    • damage5+bonus_melee_ability_damage
    • typemelee
    • effects{1}
      • KnockUpAndAway{2}
        • stacks5+bonus_melee_ability_damage
        • distance3
  • categoryfighter
  • upgradedToUppercut2