Almanauts
Mewgenics
AbilityVerified for build 25143593

Meteor Slam

Jump up to 2 tiles.
Damage, knockback, and inflict Burn 3 on the unit you land on and all adjacent units.
(Adjacent units take half damage.)

Base and upgraded

BaseUpgraded
EffectJump up to 2 tiles. Damage, knockback, and inflict Burn 3 on the unit you land on and all adjacent units. (Adjacent units take half damage.)Jump up to 5 tiles. Damage, knockback, and inflict Burn 3 on the unit you land on and all adjacent units.
Splash damage › Damage(5+bonus_melee_ability_damage)/25+bonus_melee_ability_damage
Target › Max range25 (+3)

Every field that differs between the two levels, as the game defines them.

Damage per mana in its class

#11 of 17 damaging fighter abilities by base damage per mana (upgraded: 5 damage for 10 mana, 0.5 per mana).

  1. Falcon Punch12.5 25 / 2
  2. Paw Breaker3 15 / 5
  3. Hurl1 5 / 5
  4. Tail Whip0.83 5 / 6
  5. Lacerate0.75 3 / 4
  6. Fire Punch0.71 5 / 7
  7. Ice Punch0.71 5 / 7
  8. Side Slash0.71 5 / 7
  9. Thunder Punch0.71 5 / 7
  10. Uppercut0.71 5 / 7
  11. Meteor Slam0.5 5 / 10
  12. Bull Rush0.5 3 / 6
  13. Berserker Dash0.5 1 / 2
  14. Poke0.5 1 / 2
  15. Fury Swipes0.33 2 / 6
Base damage ÷ mana cost, base levels. This ability also adds a stat-driven bonus on top of its base damage. Abilities whose damage depends on a count (X) aren't ranked.

Classes that can get it 1

A Fighter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Fighter
Mana cost
10
Damage
5+bonus_melee_ability_damage
Type
Jump attack
Game ID
MeteorSlam

Status effects 1

Raw game dataEvery value, as the game defines it
  • templatejump_attack
  • meta{3}
    • nameABILITY_METEORSLAM_NAME
    • descABILITY_METEORSLAM_DESC
    • classFighter
  • graphics{8}
    • aoe_spell_on_landtrue
    • jump_attack_animationland
    • do_damage_immediatelytrue
    • particleExplosion
    • palette6
    • delay3
    • visual_delay_but_simultaneous_damage0
    • jump_height_multiplier2
  • cost{2}
    • infcantriptrue
    • mana10
  • target{5}
    • min_range1
    • max_range2
    • max_aoe1
    • aoe_modesquare
    • restrictionsnone
  • splash_damage{5}
    • damage(5+bonus_melee_ability_damage)/2
    • knockback2
    • typespell
    • effects{2}
      • Burn3
      • IgnoreSelf1
    • elements[Fire, Explosion]
  • damage_instance{4}
    • damage5+bonus_melee_ability_damage
    • knockback2
    • effects{2}
      • Burn3
      • IgnoreSelf1
    • elements[Fire, Explosion]
  • categoryfighter
  • upgradedToMeteorSlam2