Almanauts
Mewgenics
Verified for build 25143593187 entries

Status effects

Every status effect and elite modifier: exact tooltip numbers per stack, buff or debuff, and every ability, item, passive and enemy that applies, removes or blocks it.

187 entries
Keeps Exhaustion at 0. +25% Crit Chance. +25% Block Chance.Buff2
Full page →All Stats increased by XBuff145
Full page →X shots left.Hidden15
Full page →Moves towards you at the start of its turn.Debuff3
Full page →Revives at the end of the next round.Buff6
Full page →Backflips out of the way the next time it's targeted.Buff16
Increases the damage your Backstabs deal.Buff2
Full page →Reduces damage taken from explosions.Buff7
Full page →Takes damage at the end of the round, then increase Bleed by 1.Debuff150
Full page →Deals damage and inflicts Bleed to units that contact you.Buff20
Full page →Gain Holy Shield at the end of your turn. Lose this when you deal damage.Buff1
Full page →30% miss chance for the next X turns.Debuff43
When you deal health damage to a bleeding unit, heal that much health.Buff2
The next time an ally is targeted, swap places with them first.Buff2
Full page →X extra basic attacks that are saved across turns if unused.Buff38
Knockback you inflict is increased by X.Buff2
Knockback damage you deal is increased by X.Buff2
Full page →X extra basic moves that are saved across turns if unused.Buff24
Full page →Increases the range of your next basic attack.Buff3
Takes 25% extra damage. If killed, gain coins.Debuff3
Hunted by the bounty hunter.Hidden1
Full page →Reduces all incoming damage.Buff155
Imbues its owner's basic attack with +2 Damage and +2 Burn.Hidden1
Full page →This item has a 25% chance to break when you take damage.Keyword31
Full page →Increases all incoming physical damage.Debuff130
Full page →Takes damage at start of its turn, then decrease Burn by 1.Debuff153
Was once an enemy, is now on your team. Will follow you to future battles if it doesn't die.Hidden—
Imbues its owner with the ability to repel attackers.Hidden1
Full page →Gains mana at the start of its next turn.Buff44
Full page →Your basic attack emits Sparkles until the end of the turn.Buff2
Full page →Charisma increased by X. Charisma affects max mana and initial mana.Buff16
Full page →Behaves as if it's on your team.Debuff57
Full page →Cuts a chunk of meat off what it hits.Instant effect22
Full page →When performing an action, 33% chance to instead hit itself equal to its strength.Debuff81
When performing an action, 33% chance to instead hit itself equal to its strength.Debuff1
Full page →Constitution increased by X. Constitution affects max health and post-battle health regen.Buff48
Attack the next X things that damage you automatically.Buff1
Attack things that damage you automatically.Buff4
Full page →Crit Chance increased by X%Buff48
Cure a random injury that was permanently lowering one of your stats, if you have any.Instant effect4
This item cannot be unequipped once equipped.Keyword—
Full page →Increases the damage (or heal) of its basic attack.Buff124
Delayed damage is taken all at once at the end of your turn.Debuff2
Full page →Dexterity increased by X. Dexterity affects ranged attack and ranged ability damage.Buff29
It is too late. Win now or die.Keyword1
Dodges the next attack.Buff—
Full page →Dodge Chance increased by X%.Buff25
Full page →Ticks down at the end of your turn. When it hits 0, Die.Debuff10
Full page →Ticks down at the end of your turn. When it hits 0, Die (without being injured).Debuff17
The next ability you use is used an additional time for free.Buff3
Full page →The next spell you cast is cast an additional time for free.Buff4
The next spell you cast this turn is cast an additional time for free.Buff3
All ranged physical attacks and abilities deal double damage.Buff2
Full page →Falls asleep at the end of its turn.Debuff10
Spells of its enemies are disabled.Keyword1
Full page →Drains all unused mana from units when they end their turn, and deals damage to them equal to the amount of mana drained.Elite modifier—
Full page →When hit, bounces itself and its attacker apart.Elite modifier—
Full page →Basic attack inflicts Poison. Leaves a trail of creep.Elite modifier—
+2 DamageElite modifier—
Full page →While alive, its enemies have -1 to all stats.Elite modifier—
Full page →At the end of each round, gain a random Elite Buff.Elite modifier—
Full page →Fire Immune. Leaves a trail of fire.Elite modifier—
Immune to stuns.Elite modifier—
+3 Health Regen. +20 unfilled max health.Elite modifier—
Spawns a fly swarm when it dies.Elite modifier—
Full page →+3 Luck. +10% Crit Chance. +10% Dodge Chance.Elite modifier—
Full page →Madness. Takes an extra turn per round. Gains +1 all stats and heals 4 when it gets a kill.Elite modifier—
Full page →Takes one less turn per round. +50% health and damageElite modifier—
Full page →Reflects all projectiles. Takes 2 damage when it reflects a projectile.Elite modifier—
Full page →Trample. Moves one space towards attackers when damaged.Elite modifier—
Full page →At the end of each turn, set Holy Shield to 1 if it had no Holy Shield. -20% max health.Elite modifier—
+1 Kinetic SpikesElite modifier—
Full page →Whenever an enemy casts a spell, gain All Stats Up 1 and heal 1.Elite modifier—
Full page →+10% Dodge Chance. Starts a sandstorm when it dies.Elite modifier—
Full page →At the start of each round, if it has less than 3 Shield, set Shield to 3. -20% max health.Elite modifier—
Full page →While alive, adjacent enemies have -1 to all stats.Elite modifier—
+4 SpeedElite modifier—
+2 ThornsElite modifier—
Full page →Arcs 1 electric damage to neighbors whenever it moves.Elite modifier—
Full page →Anything that contacts or attacks this gets Tarred 1.Elite modifier—
+2 BraceElite modifier—
Full page →Half health. Comes with a twin.Elite modifier—
Full page →Revives to 50% health at the end of the round. +2 Corpse Health.Elite modifier—
Spells are disabled. Whenever it gets a kill, it takes an extra turn.Buff2
Full page →Takes an extra turn. Cannot be Energized again until after that turn ends.Keyword60
Full page →Immobile. Use basic attack to break free.Debuff9
Full page →Takes unblockable damage at the start of its turn, then increase Exhaustion by 1. Decreases mana and health gain. Combat regen disabled.Debuff—
Full page →Can attack X extra times each turn.Buff10
Can move X extra times each turn.Buff5
Full page →Moves as far away from enemies as it can at the start of its turn.Debuff96
Full page →This item burns up when hit with fire.Keyword13
Full page →Ignores tiles and can pass over units and objects.Keyword18
Full page →This item breaks when you're downed.Keyword26
Full page →The next spell you cast costs 0 mana.Buff8
Full page →Cannot take damage. Unfreezes at the start of its turn.Debuff47
Immobile as long as it's next to the thing that grappled it.Debuff9
Full page →Regenerates health at the end of its turn.Buff96
Full page →Regen health at the end of its turn, then decreases Health Regen by 1.Buff14
Heals are reduced by 1. Does not heal after battle. Can be mitigated with water.Keyword—
Physical damage inflicts Bruise X this turn.Buff—