Heavy HitsBasic attack inflicts Bruise X this turn. Buff 2 HexSpells cost more mana to cast. Debuff 4 Hexagram RuneImbues its owner with +1 Movement Range and +3 Trample Damage Hidden 1 Holy Shield Full page → Blocks an entire instance of incoming damage. Buff 87 Immobile Full page → Cannot move. Debuff 51 InfestedThe things infesting this pop out when it dies, destroying its corpse. Debuff 2 Infested Full page → The spiders infesting this pop out when it dies, destroying its corpse. Debuff 11 Initiative Up Full page → You take your turn earlier in the round. Buff 6 Injury ImmunityCannot receive Injuries for any reason. Lasts X turns. Buff 2 Insight Full page → Spells cost less mana to cast. Buff 4 InsightSpells cost less mana to cast, excluding Brainstorm. (cannot reduce cost to 0). Buff 1 InsightSpells cost less mana to cast until the end of the turn. Buff 2 Intelligence Up Full page → Intelligence increased by X. Intelligence affects mana regen. Buff 47 InvulnerableDoes not take damage. Buff 1 Kinetic Spikes Full page → When this takes damage, emit Sparkles. Buff 36 Late BloomerGain All Stats Up 3 in X turns. Buff 2 Leeches Full page → Drains health from the leeched unit at the end of your turn. Debuff 20 Lifesteal Full page → Heals you equal to the amount of health damage dealt. Instant effect 35 Lifesteal Full page → Your next basic attack heals you for the amount of health damage it inflicts. Buff 6 Lucifer RuneImbues its owner with an extra turn and the power to Bite Hidden 1 Luck Up Full page → Luck increased by X. Luck affects base crit chance and all randomness. Buff 47 Madness Full page → Thinks everything is an enemy. Uncontrollable. Debuff 56 Magic Damage Up Full page → Increases any magical damage you deal. Buff 26 Magic Weakness Full page → Incoming magic damage has 100% Crit Chance and can't miss. Debuff 18 Mana Leeches Full page → Drains mana from the leeched unit at the end of your turn. Debuff 5 Marked Full page → Incoming physical damage has 100% Crit Chance, ignores shield, and can't miss. Debuff 20 MeatyTurns into meat when it dies. Debuff 1 Metal Full page → This item is electrically conductive. Keyword 93 Miss Chance Full page → Miss chance increased by X%. Debuff 23 Movement Up Full page → Increases your basic movement's range. Buff 14 MutedDisables a random spell until the applier is killed. Debuff 1 No Health RegenHealth won't regen automatically and does not regen at the end of battle. Debuff 4 No Mana RegenMana won't regen automatically. Debuff 2 OBEYBasic attacks of its enemies are disabled. Keyword 1 Ostracized Full page → Every unit sees this as an enemy and will attack it with priority. Debuff 3 Pentagram RuneImbues its owner with an extra turn and the power to Summon Hidden 1 Petrify Full page → Becomes a rock temporarily. Debuff 23 Poison Full page → Takes damage at the start of every turn. Incoming healing is less effective but cures 1 Poison. Debuff 158 Poison LaceBasic attack inflicts Poison. Buff 7 Poison Lace (Weapon)Your weapon inflicts Poison. Buff 2 Poisonous Full page → Inflicts Poison to units that contact you. Buff 15 Possessed Full page → Takes an extra Charmed turn. Debuff 3 Possessed by DybbukThis cat is possessed by Dybbuk. Down this cat to exorcise him. Debuff 2 Preemptive Counter Full page → Attack the next thing that targets you before it attacks you, automatically. Buff 1 Preemptive CounterAttack things that target you before they attack you, automatically. Buff 1 ProbedBehaves as if it's on your team. Attacks from allies will break the probe. Debuff 2 PromoteThe next familiar you spawn is upgraded into a Champion. Buff 1 Promote+The next familiar you spawn is upgraded into an Elite. Buff 1 Random Injury Full page → Gain a random injury that lowers one of your stats by 1, permanently. Instant effect 9 Range UpIncreases the range of your basic attack and projectile abilities. Buff 6 Range Up (Temporary) Full page → Increases the range of your basic attack and projectile abilities until the end of the turn. Buff 9 Reflect Full page → Reflects the next X projectiles you are hit with back at the attacker. Buff 9 ReloadThis action starts disabled and does not refresh on its own after use. Meet the condition to refresh it. Keyword — ReloadThis action does not refresh on its own after use. Meet the condition to refresh it. Keyword — Rot Full page → Hatches a Fly at the end of its turn. Damage from worms and bugs always crits against this. Debuff 16 ScrambledAbilities are scrambled, temporarily. Debuff 2 Sentry ModeThe next time an enemy ends its movement in your basic attack range, attack it. Buff 1 Sentry Mode+ Full page → When an enemy ends its movement in your basic attack range, attack it. Buff 1 Serrated ClawsBasic attack inflicts Bleed. Buff 1 Shield Full page → Blocks incoming damage. Buff 412 Short CircuitAll actions are disabled. Cast Break Circuit to break. Debuff 1 Sleep Full page → Skip the next turn. Being attacked has a chance to wake you up. Debuff 32 Sleep (Paralysis)You are asleep until your sleep paralysis demon is killed. Debuff — Slow Full page → Movement range is reduced to 2. Takes its turn later. Debuff 65 Soul Link Full page → Whenever a soul linked character loses health, all soul linked characters lose that health as well. Debuff 12 Sparkle Full page → A projectile that deals 1 magic damage to a random enemy. Instant effect 34 Speed Up Full page → Speed increased by X. Speed affects movement range and turn order. Buff 105 Stat BountyWhoever kills this gets All Stats Up. Debuff 2 Stealth Full page → 50% Dodge Chance. Lose Stealth when you get hit. Buff 9 Stealth50% Dodge Chance. Lose Stealth when you get hit or use your basic attack. Buff 1 STOPBasic movement of its enemies is disabled. Keyword 1 Strength Up Full page → Strength increased by X. Strength affects melee attack and melee ability damage. Buff 77 Stun Full page → Skip the next turn. Debuff 147 Tarred Full page → Decreases speed. Flammable. Debuff 13 Tech Full page → Increases the quality of the next item you craft or the next familiar you spawn. Up to 3 Tech can be used at a time. Buff 17 Temporary ItemIs lost at the end of the battle. Keyword 1 The Alpha Full page → No effects on its own. Only one unit can be The Alpha. Certain spells and abilities provide bonuses for The Alpha. Hidden 20 The Child's FlameCounts down every time it gets hit. At 0, releases a pulse. Hidden 1 The Child's FlameCounts down every time it gets hit. At 0, unleash a wrath of holy light. Hidden 1 The Child's FlameCounts down every time it gets hit. At 0, unleash the holy beams. Hidden 1 Thorns Full page → Deals damage to units that contact you. Buff 120 Trample Full page → You can move through other units, damaging and displacing them. Hidden 148 Transformation Full page → Transforms when the timer hits 0. Hidden 9 Weakness Full page → -2 Dexterity, -2 Strength, -2 Speed, temporarily. Debuff 55 Webbed Full page → Immobile. Use basic attack to break free. Debuff 11 WetWet. Hidden 1 Zombie-2 Strength. -2 Intelligence. Takes damage from Holy Element heals. Does not get injured when downed. Debuff 2