Full page →Inflict Blind 1 on each unit in an area. | Medic | 4 | 0 | Spell |
Full page →Inflict Blind 2 on each unit in a larger area. | Medic | 4 | 0 | Spell |
Full page →Deal ice damage in a wide line with Knockback 1 that inflicts Freeze. | Mage | 12 | 16 | Spell |
Full page →Deal more ice damage in a wide line with Knockback 10 that inflicts Freeze. | Mage | 12 | 24 | Spell |
| BGain +2 Shield. | Colorless | 5 | — | Self buff |
| BGain +5 Shield. | Colorless | 5 | — | Self buff |
| B Full page →Take damage equal to half of your max HP, then deal that much damage and inflict Fear 2 on another unit. | Necromancer | 6 | ceil(X/2) | Spell |
| B Full page →Take damage equal to half of your max HP, then deal that much damage and inflict Fear 2 on units in an area. | Necromancer | 6 | ceil(X/2) | Spell |
| B Full page →Take 5 damage and gain 5 mana. (Castable once per turn.) | Butcher | 0 | 5 | Self buff |
| B Full page →Take 5 damage and gain 10 mana. (Castable once per turn.) | Butcher | 0 | 5 | Self buff |
| B Full page →Take 1 damage and heal all allies 1 HP. | Necromancer | 3 | — | Spell |
| B Full page →Take 1 damage, heal all allies 1 HP and give them +1 mana. | Necromancer | 3 | — | Spell |
| B Full page →Remove all status effects from another unit, then inflict Bleed 5 on it. | Necromancer | 8 | 0 | Targeted status |
| B Full page →Remove all status effects from another unit, then inflict Bleed 5 on it. (This spell costs less.) | Necromancer | 4 | 0 | Targeted status |
| B Full page →Drop to 1 HP. Damage you deal to bleeding units has Lifesteal. This spell becomes Lacerate. | Fighter | 3 | — | Self buff |
| B Full page →Drop to 1 HP. Damage you deal to bleeding units has Lifesteal. This spell becomes Lacerate+. (This spell costs 0 mana.) | Fighter | 0 | — | Self buff |
| B Full page →Give 5 mana to allies in an area. | Druid | 6 | 0 | Spell |
| B Full page →Give 5 mana to allies in a large area. | Druid | 6 | 0 | Spell |
| B Full page →Blow units in a cone back 1 tile. | Colorless | 4 | 0 | Spell |
| B Full page →Blow units in a larger cone back 1 tile. | Colorless | 4 | 0 | Spell |
| B Full page →Heal another unit by 1 HP at infinite range. | Colorless | 4 | — | Spell |
| B Full page →Heal another unit by 2 HP at infinite range. | Colorless | 4 | — | Spell |
Full page →Gain +10% dodge chance. Disable this spell if you have more than 65% dodge chance. | Thief | 4 | — | Self buff |
Full page →Gain +15% dodge chance. Disable this spell if you have more than 80% dodge chance. | Thief | 4 | — | Self buff |
Full page →The next time an ally is targeted by an enemy, switch places with that ally. | Tank | 2 | — | Self buff |
Full page →The next time an ally is targeted by an enemy, switch places with that ally and gain +4 Shield. | Tank | 2 | — | Self buff |
| B Full page →Jump to a tile within range 2. Damage both yourself and units you land on equal to 25% of your current HP. | Butcher | 6 | floor(X*.25) | Jump attack |
| B Full page →Jump to a tile within range 2. Damage both yourself and units you land on equal to 25% of your current HP. This attack inflicts Bruise and has a chance to Stun. | Butcher | 6 | floor(X*.25) | Jump attack |
Full page →A lightning bolt that has a 25% chance to Stun. | Mage | 7 | 3 | Spell |
Full page →A stronger lightning bolt that has a 50% chance to Stun. | Mage | 7 | 6 | Spell |
Full page →Toss a bomb that explodes and knocks units away. | Hunter | 7 | 5 | Spell |
Full page →Toss a large bomb that explodes and knocks units away. | Hunter | 7 | 5 | Spell |
| B Full page →Spawn a Bombchu bot. | Tinkerer | 5 | — | Spawn |
| B Full page →Spawn a Bombchu bot in range 4. (This spell costs less.) | Tinkerer | 4 | — | Spawn |
| B Full page →Dash forward in a straight line then explode. | Tinkerer | 5 | 5 | Dash attack |
| BGain +1 Magic Damage until end of turn. | Colorless | 3 | — | Self buff |
| BGain +1 Magic Damage until end of turn. (This spell costs less.) | Colorless | 2 | — | Self buff |
Full page →Until end of turn, your backstabs do +75% more damage and ignore shield. | Thief | 4 | — | Self buff |
Full page →Until end of turn, your backstabs do +75% more damage, ignore shield, and inflict Bleed and Poison. | Thief | 4 | — | Self buff |
Full page →Heal an adjacent unit. Excess healing is converted to an equal amount of random stat ups. | Medic | 6 | — | Spell |
Full page →Heal a unit at range. Excess healing is converted to an equal amount of random stat ups. | Medic | 5 | — | Spell |
Full page →Revive a body to 100% HP and give it All Stats Up, then you fall asleep. | Medic | 10 | — | Targeted status |
Full page →Revive a body to 100% HP and give it All Stats Up. | Medic | 10 | — | Targeted status |
| B Full page →Steal up to 5 mana from an ally. (Castable once per turn.) | Colorless | 0 | — | Targeted status |
| BSteal all of an ally's mana. (Castable once per turn.) | Colorless | 0 | — | Targeted status |
| B Full page →Gain 5HP. Can only be used when standing in water. | Special enemy | 3 | — | Self buff |
Full page →Shoot a projectile that bounces everything adjacent to it back 3 tiles. | Hunter | 3 | 0 | Spell |
Full page →Shoot a projectile that bounces everything adjacent to it back 3 tiles. They take 5 damage if they collide with something. | Hunter | 3 | 0 | Spell |
| B Full page →Roll the bowling ball cat. If it hits something, deal 10 damage in a large cone with knockback. | Butcher | 0 | 0 | Spell |
| B Full page →Roll the bowling ball cat. If it hits something, deal 15 damage and inflict Bruise in a large cone with knockback. | Butcher | 0 | 0 | Spell |
Full page →Trample over one tile diagonally. | Tank | 2 | — | Move |
Full page →Trample over two tiles diagonally with a 10% chance to inflict Stun. | Tank | 2 | 3 | Move |
| B Full page →Gain +1 temporary Brace until your next turn. | Colorless | 3 | — | Self buff |
| BGain +1 temporary Brace and +1 temporary Thorns until your next turn. | Colorless | 2 | — | Self buff |
Full page →Shoot an infinite-range projectile that can't miss. | Special enemy | — | 3 | Spell |
| B Full page →Reduce the costs of your other spells by 1 mana. | Colorless | 7 | — | Self buff |
| BReduce the cost of ALL of your spells by 1 mana. | Colorless | 7 | — | Self buff |
| B Full page →Explode a familiar causing damage to all adjacent units and spawning brambles. | Druid | 5 | 5 | Spell |
| B Full page →Explode a familiar causing damage to all units in range 2 and spawning brambles. | Druid | 5 | 5 | Spell |
Full page →Fire a shot that spawns brambles in an area. | Hunter | 7 | 2 | Spell |
Full page →Fire a shot that spawns brambles in a large area. | Hunter | 7 | 2 | Spell |
| BBreak out of short circuit | Contextual | 6 | 0 | Self buff |
| B Full page →Break out of short circuit | Contextual | 6 | 0 | Self buff |
| B Full page →Break out of short circuit | Contextual | 0 | 0 | Self buff |
Full page →Break out of what you're tangled in. | Contextual | — | 0 | Self buff |
| B Full page →Deal damage, knockback, and knockback damage equal to your Strength. Reduce this spell's mana cost by 1 each time you take damage. (Castable once per turn.) | Fighter | — | str | Melee attack |
| B Full page →Deal damage, knockback, and knockback damage equal to your Strength. Reduce this spell's mana cost by 2 each time you take damage. (Castable once per turn.) | Fighter | — | str | Melee attack |
| B Full page →Your basic attack inflicts Bruise until the end of the turn. (Castable once per turn.) | Monk | 6 | — | Self buff |
| B Full page →Your basic attack inflicts Bruise until the end of the turn. | Monk | 6 | — | Self buff |
Full page →Jump to an open tile next to an ally. | Medic | 4 | 0 | Jump attack |
Full page →Jump to an open tile next to an ally. (This spell costs less.) | Medic | 3 | 0 | Jump attack |
| B Full page →Spawn a mini-nuke that makes a HUGE explosion when it dies. | Tinkerer | 7 | — | Spawn |
| B Full page →Spawn a mini-nuke in range 4 that makes a HUGE explosion when it dies. | Tinkerer | 7 | — | Spawn |
| B Full page →Summon a turret. | Tinkerer | 8 | — | Spawn |
| B Full page →Summon a rocket turret. | Tinkerer | 8 | — | Spawn |
Full page →Dash forward and attack with knockback. | Fighter | 6 | 3+bonus_melee_ability_damage | Dash attack |
Full page →Dash forward and attack with knockback. Repeat this if you hit something. | Fighter | 6 | 3+bonus_melee_ability_damage | Dash attack |
| B Full page →Displace a target unit to a random location. | Jester | 1 | 0 | Targeted status |
| B Full page →Displace a target unit to a random location. If its an enemy, deal 1 damage to it. | Jester | 1 | 0 | Targeted status |
| B Full page →Gain X Shield. Increase this spell's Shield by 2 at the end of each turn. (Castable once per battle.) | Colorless | 0 | — | Self buff |
| B Full page →Gain X Shield. Increase this spell's Shield by 3 at the end of each turn. (Castable once per battle.) | Colorless | 0 | — | Self buff |
| B Full page →Gain X mana. Increase this spell's mana gain by 2 at the end of each turn. (Castable once per battle.) | Colorless | 0 | — | Self buff |
| BGain X mana. Increase this spell's mana gain by 3 at the end of each turn. (Castable once per battle.) | Colorless | 0 | — | Self buff |
| B Full page →A spell that deals X damage. Increase this spell's damage by 2 at the end of each turn. (Castable once per battle.) | Colorless | 0 | — | Spell |
| B Full page →A spell that deals X damage. Increase this spell's damage by 3 at the end of each turn. (Castable once per battle.) | Colorless | 0 | max(X*3, 0) | Spell |
| B Full page →Inflict Rot on a unit and it moves away from you. | Butcher | 5 | 0 | Melee attack |
| B Full page →Inflict Rot 2 and Poison 2 on a unit and it moves away from you. | Butcher | 5 | 0 | Melee attack |
| B Full page →Fire a magical blast. (Castable once per battle.) | Colorless | 7 | 10 | Spell |
| B Full page →Fire a magical blast. (This spell costs 0 mana. Castable once per battle.) | Colorless | 0 | 10 | Spell |
| B Full page →Kill every unit with 3 or less health. They become meat. | Butcher | 5 | 0 | Spell |
| B Full page →Kill every unit with 3 or less health. They become meat. Gain 5 health for each unit killed. | Butcher | 5 | 0 | Spell |
| B Full page →Move 1 tile, leaving a maggot familiar behind you. | Colorless | 4 | — | Move |
| B Full page →Move up to 3 tiles, leaving a maggot familiar behind you. | Colorless | 3 | — | Move |
| B Full page →Spend 5 coins, gain 10 mana. (Castable once per turn.) | Colorless | 0 | — | Self buff |
| BSpend 5 coins, gain 15 mana. (Castable once per turn.) | Colorless | 0 | — | Self buff |
Full page →Spawn a charmed Tom Tom. | Hunter | 9 | — | Spawn |
Full page →Spawn a charmed Tom Tom on any tile. | Hunter | 9 | — | Spawn |
Full page →Make an ally move toward you. | Medic | 2 | 0 | Targeted status |
Full page →Make an ally move toward you. Infinite range. | Medic | 2 | 0 | Targeted status |
| C Full page →Blow all units back one tile. | Druid | 4 | 0 | Spell |