Meg Thomas
An energetic athlete, able to outrun most Killers.
Her personal perks, Quick & Quiet, Sprint Burst and Adrenaline, give her advantage to escape chases and put distance between herself and the Killer.
Teachable perks 3
Each perk's text at tier III, its flavour line, and every value it uses at tiers I, II and III, resolved from the game's description tables.
Adrenaline
When all Generators are completed, if you are downed or injured, heal instantly. Then, ignoring Exhausted: • You gain 50% Haste for 4s. • You gain Exhausted for 40s.
| Value | I | II | III |
|---|---|---|---|
| Haste (%) | 50 | 50 | 50 |
| Haste duration | 4 | 4 | 4 |
| Exhaustion duration | 60 | 50 | 40 |
Quick & Quiet
You hide in Lockers and vault silently. The Killer is not alerted. Cooldown: 15s.
| Value | I | II | III |
|---|---|---|---|
| Cooldown | 25 | 20 | 15 |
Sprint Burst
Whenever you start running: • You gain 50% Haste for 2s. • You gain Exhausted for 40s.
| Value | I | II | III |
|---|---|---|---|
| Haste (%) | 50 | 50 | 50 |
| Haste duration | 2 | 2 | 2 |
| Exhaustion duration | 60 | 50 | 40 |