Cheryl Mason
Cheryl Mason is a young veteran of terror, emboldening both herself and her team.
Her personal perks, Soul Guard, Blood Pact, and Repressed Alliance, allow her to survive through immense hardship, stay in contact with team members, and plan objectives.
Teachable perks 3
Each perk's text at tier III, its flavour line, and every value it uses at tiers I, II and III, resolved from the game's description tables.
Blood Pact
While you are not the Obsession: • While you or the Obsession are injured, you see each other's Auras. • Whenever you finish healing the Obsession, or they finish healing you, while within 16m of each other, you both gain 7% Haste. While you are the Obsession, if you are hooked, another Survivor becomes the Obsession. When the trial starts, you are less likely to be the Obsession.
| Value | I | II | III |
|---|---|---|---|
| Required distance | 16 | 16 | 16 |
| Haste (%) | 5 | 6 | 7 |
Repressed Alliance
After repairing Generators for 30s, while repairing a Generator alone, use Active Ability button to block that generator for 15s.
| Value | I | II | III |
|---|---|---|---|
| Repair time needed | 40 | 35 | 30 |
| Generator block duration | 15 | 15 | 15 |
Soul Guard
While hexed, you can fully recover. Whenever you fully recover, you gain Endurance for 8s. Cooldown: 30s.
| Value | I | II | III |
|---|---|---|---|
| Endurance duration | 4 | 6 | 8 |
| Cooldown | 30 | 30 | 30 |
Overview
- Chapter
- Wales