Renato Lyra
Renato always keeps his eye on the prize, and he expects the same from his teammates.
His personal perks, Background Player, Blood Rush, and Teamwork: Collective Stealth allow him to move faster when near a chase, recover from Exhausted instantly, and hide your and an allies' scratch marks after that ally heals you.
Teachable perks 3
Each perk's text at tier III, its flavour line, and every value it uses at tiers I, II and III, resolved from the game's description tables.
Background Player
Whenever the Killer picks-up another Survivor, for the next 10s, when you start running: • Gain 50% Haste for 5s. • Gain Exhausted for 20s.
“You forget about me?” -Renato Lyra
| Value | I | II | III |
|---|---|---|---|
| Effect duration | 10 | 10 | 10 |
| Haste (%) | 50 | 50 | 50 |
| Haste duration | 5 | 5 | 5 |
| Exhausted duration | 30 | 25 | 20 |
Blood Rush
Until all Generators are completed, whenever you are unhooked, for the next 60s, while Exhausted, use Active Ability button to lose Exhausted instantly. This is disabled by conspicuous actions.
“Just gotta… push through.” -Renato Lyra
| Value | I | II | III |
|---|---|---|---|
| Effect duration | 40 | 50 | 60 |
Teamwork: Collective Stealth
Whenever another Survivor finishes healing you, while within 16m of each other, you both leave no Scratch Marks. When either of you leaves the range, this ends after 4s.
“I’m good, I’m good… but keep it down.” -Renato Lyra
| Value | I | II | III |
|---|---|---|---|
| Required distance | 8 | 12 | 16 |
| Linger duration | 4 | 4 | 4 |
Overview
- Difficulty
- Intermediate
- Chapter
- Saturn