Aestri Yazar
Aestri, fellow bard Baermar, and their troupe never back down from any adventure.
Their personal perks, Mirrored Illusion, Bardic Inspiration, and Still Sight allow them to create illusions, help others repair generators quicker, and see nearby Killers, generators, and chests.
Teachable perks 3
Each perk's text at tier III, its flavour line, and every value it uses at tiers I, II and III, resolved from the game's description tables.
Mirrored Illusion
After repairing 20% of Generators, while next to a Chest, Exit Gate Switch, Generator, or Totem, use Active Ability button 2 to create a static illusion for 60s.
"Just... stay there... perfect!" -Baermar
| Value | I | II | III |
|---|---|---|---|
| Required progress (%) | 20 | 20 | 20 |
| Husk duration | 40 | 50 | 60 |
Bardic Inspiration
While idle, use Active Ability button to perform, empowering all Survivors within 16m for up to 15s. While you are performing, other Survivors will see your Aura. Roll a d20: • 1 | You scream, but nothing happens. • 2-10 | Basic Skill Checks give +1% progress. • 11-19 | Basic Skill Checks give +2% progress. • 20 | Basic Skill Checks give +3% progress. If you complete the performance, this effect ends after 90s. Cooldown: 90s.
"Listen closely! I'm about to save your life!" -Aestri
| Value | I | II | III |
|---|---|---|---|
| Performance distance | 16 | 16 | 16 |
| Performance duration | 15 | 15 | 15 |
| Low roll bonus (%) | 1 | 1 | 1 |
| Mid roll bonus (%) | 2 | 2 | 2 |
| High roll bonus (%) | 3 | 3 | 3 |
| Effect duration | 90 | 90 | 90 |
| Cooldown | 110 | 100 | 90 |
Still Sight
After being idle for 2s, within 24m, until you start moving: • You see the Killer's Aura. • You see the Auras of Chests. • You see the Auras of Generators.
"Breathe in. Breathe out. Now open your eyes." -Baermar
| Value | I | II | III |
|---|---|---|---|
| Required activation time | 4 | 3 | 2 |
| Reveal distance | 24 | 24 | 24 |
Overview
- Difficulty
- Intermediate
- Chapter
- Churros