Eleven
Eleven is a former test subject with extrasensory abilities.
Her personal perks, Extrasensory Perception, We See You, and Teamwork: Soft-Spoken allow her to scout the area, reveal the Killer's aura, and reduce the noise of generators.
Teachable perks 3
Each perk's text at tier III, its flavour line, and every value it uses at tiers I, II and III, resolved from the game's description tables.
Extrasensory Perception
After crouching for 4s: • You see Auras in an expanding radius up to 44m. • You gain Elusive. • You gain Oblivious. When you stop crouching, or after 11s, cooldown: 40s.
"What is friend?" -Eleven
| Value | I | II | III |
|---|---|---|---|
| Crouch activation time | 4 | 4 | 4 |
| Max distance | 44 | 44 | 44 |
| Max active listening uptime | 11 | 11 | 11 |
| Cooldown | 60 | 50 | 40 |
We See You
Whenever the Killer sees your Aura, you earn 1 Token. Cooldown: 10s. When you have 4 Tokens, spend them all. Then, all Survivors see the Killer's Aura for 15s.
“It is not me. It is you. You are the monster.” -Eleven
| Value | I | II | III |
|---|---|---|---|
| Tokens per reveal | 1 | 1 | 1 |
| Cooldown between tokens | 10 | 10 | 10 |
| Max tokens | 4 | 4 | 4 |
| Aura reveal duration | 10 | 12.5 | 15 |
Teamwork: Soft-Spoken
For each other Survivor repairing a Generator with you, the range of Generator repair noises is 25% smaller. While repairing with at least 1 other Survivor, you repair 5% faster.
"I make my own rules." -Eleven
| Value | I | II | III |
|---|---|---|---|
| Noise reduction per survivor (%) | 15 | 20 | 25 |
| Repair bonus (%) | 5 | 5 | 5 |
Overview
- Difficulty
- Intermediate
- Chapter
- Poutine