Steve Harrington
A former jock, able to protect and support his fellow Survivors while providing his own brand of humor.
His perks, Babysitter, Camaraderie, and Second Wind, enable him to distract Killers, tolerate pain, and get back into the fight.
Teachable perks 3
Each perk's text at tier III, its flavour line, and every value it uses at tiers I, II and III, resolved from the game's description tables.
Babysitter
Whenever you unhook a Survivor: • They gain 10% Haste for 30s. • They leave no Pools of Blood for 30s. • They leave no Scratch Marks for 30s. • You see the Killer's Aura for 8s.
“I promised to keep you shitheads safe, and that’s exactly what I plan on doing.” -Steve Harrington
| Value | I | II | III |
|---|---|---|---|
| Haste (%) | 10 | 10 | 10 |
| Haste duration | 20 | 25 | 30 |
| Stealth duration | 20 | 25 | 30 |
| Aura reveal duration | 8 | 8 | 8 |
Camaraderie
While you are struggling on Hook, when another Survivor gets within 16m, the timer is paused for 34s.
"So, remember once you get in there… pretend like you don’t care. There you go, you’re learning my friend. You’re learning.” -Steve Harrington
| Value | I | II | III |
|---|---|---|---|
| Pause distance | 16 | 16 | 16 |
| Pause timer | 26 | 30 | 34 |
Second Wind
After you heal 1 Survivor, while not Broken, when you are unhooked, you gain Broken. After 20s, if you are not downed, you are instantly healed.
"Yeah, that’s a no." -Steve Harrington
| Value | I | II | III |
|---|---|---|---|
| Required health state | 1 | 1 | 1 |
| Duration of heal | 28 | 24 | 20 |
Overview
- Chapter
- Qatar