Almanauts
Dead by Daylight
SurvivorVerified for build 25975710
David King icon

David King

A rugged scrapper, rewarding high-risk play.

His personal perks, We're Gonna Live Forever, Dead Hard and No Mither, reward an aggressive, confrontational playstyle but leave him vulnerable.

Teachable perks 3

Each perk's text at tier III, its flavour line, and every value it uses at tiers I, II and III, resolved from the game's description tables.

Dead Hard

Teachable at Bloodweb level 35 · Navigation, Adaptation

Whenever you are unhooked, while injured and running, use Active Ability button: • You gain Endurance for 0.5s. • You gain Exhausted for 40s.

“I thought to myself, ‘Gonna ’ave some fun ‘ere lads, let’s get stuck in!’ It were a right dust up, I swear down!” -David King

ValueIIIIII
Endurance duration0.50.50.5
Exhausted duration605040

No Mither

Teachable at Bloodweb level 40 · Adaptation, Concealment

When the trial starts, you become injured, then: • You gain Broken. • Your Grunts of Pain are 100% quieter. • You leave no Pools of Blood. • You recover 25% faster. • You can fully recover.

“I lost it and lamped him one. Had a few pints afterwards, moved on. Couldn’t be mithered with it. Can’t be arsed.” -David King

ValueIIIIII
Injured voice level reduction (%)100100100
Extra recover (%)152025

We're Gonna Live Forever

Teachable at Bloodweb level 30 · Support

You heal downed Survivors 100% faster. Whenever you finish healing a downed Survivor, they gain Endurance for 10s. Cooldown: 30s.

“Come on then, let’s ‘ave it! I don’t give a shit pal.” -David King

ValueIIIIII
Heal speed increase (%)100100100
Endurance duration6810
Endurance cooldown duration303030

Overview

Chapter
boreal