Building Kit I Kit 1
Hits and energy by mastery
It takes 8 ticks and can't progress below 5 orange mastery. Each hit adds a tick per full multiple of that requirement, up to 3:
| Mastery | Ticks per hit | Hits | Energy |
|---|---|---|---|
| 5+ | 1 | 8 | 8 |
| 10+ | 2 | 4 | 4 |
| 15+ | 3 | 3 | 3 |
Base price of what it makes: 150, of what it takes: 110 (+40, +5 per energy at 5 mastery).
Tools on the belt and perks add mastery; a zombie always works at the requirement.
Recipe
Makes
At Woodworking Workbench I, Woodworking Workbench II · 8 ticks · 8 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Overview
- Kind
- Craft
- Station
- Woodworking Workbench I
- Mastery
- Orange mastery
- Mastery required
- 5
- Ticks
- 8
- Energy per tick
- 1
- Game ID
building_kit_1
Unlocked by 1
Raw game dataAs the game defines it
- kindcraft
- stations[woodworking_workbench_1, woodworking_workbench_2]
- talenttalent_orange
inputs[2]
0{2}
- idstone_kit_1
- count1
1{2}
- idbrick
- count3
outputs[1]
0{2}
- idbuilding_kit_1
- count1
- duration8
- energyPerTick1
- masteryLock5
- needsUnlocktrue
techPoints{1}
- red2