Moss Charger
Timid creature that frightens away intruders by covering itself in huge clumps of moss.
Hunter’s notes
It’s small, but it finds a lot of courage and strength once it covers itself in foliage. And I can understand the desire to camouflage oneself...
The notes unlock after 15 kills.
Nail hits to kill
Its 15 HP over the nail's damage per hit at each upgrade, plain and with Fragile or Unbreakable Strength (×1.5, rounded the game's way).
| Nail | Damage | Hits | With Strength |
|---|---|---|---|
| Old Nail | 5 | 3 | 2 (8 a hit) |
| Sharpened Nail | 9 | 2 | 2 (14 a hit) |
| Channelled Nail | 13 | 2 | 1 (20 a hit) |
| Coiled Nail | 17 | 1 | 1 (26 a hit) |
| Pure Nail | 21 | 1 | 1 (32 a hit) |
HP and Geo stay with their own scene and form. Geo with Fragile Greed gives each coin size 20% more coins, rounded up.
Greenpath
Placements, stats and map links
Fungus1 10 · Moss Charger
2 placed
- HP
- 15
- Geo
- 8
- With Greed
- 10
Fungus1 10 · Moss Charger 1
2 placed
- HP
- 15
- Geo
- 8
- With Greed
- 10
Overview
- HP
- 15
- Geo per kill
- 8
- Geo with Fragile Greed
- 10
- Kills for the Hunter’s notes
- 15
- Placed copies
- 8
- Kind
- Enemy