Erdtree Burial Watchdog
- HP solo
- 3,325
- HP in a trio
- 3,991
- Scaling class
- Field Boss Threat
HP, absorptions and resistances
3 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.
Main · 3,325 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 3,325 | 4,323 | 4,583 | 4,859 | 5,441 | 5,713 |
| Duo | 3,658 | 4,756 | 5,041 | 5,345 | 5,985 | 6,285 |
| Trio | 3,991 | 5,188 | 5,499 | 5,830 | 6,529 | 6,856 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 10%
- Pierce
- 35%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 2 · 1,662 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,662 | 2,160 | 2,290 | 2,428 | 2,719 | 2,855 |
| Duo | 1,828 | 2,376 | 2,519 | 2,671 | 2,991 | 3,141 |
| Trio | 1,994 | 2,592 | 2,748 | 2,914 | 3,263 | 3,426 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 10%
- Pierce
- 35%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).
Version 3 · 1,123 HP solo · Field Boss Threat
| Players | Normal | Depth 1 | Depth 2 | Depth 3 | Depth 4 | Depth 5 |
|---|---|---|---|---|---|---|
| Solo | 1,123 | 1,460 | 1,548 | 1,641 | 1,837 | 1,929 |
| Duo | 2,246 | 2,920 | 3,096 | 3,282 | 3,675 | 3,859 |
| Trio | 3,370 | 4,381 | 4,644 | 4,923 | 5,513 | 5,789 |
Damage absorption
- Standard
- 35%
- Slash
- 35%
- Strike
- 10%
- Pierce
- 35%
- Magic
- 40%
- Fire
- 40%
- Lightning
- 40%
- Holy
- 40%
Status resistance
- Poison
- Immune
- Scarlet Rot
- Immune
- Blood Loss
- Immune
- Frostbite
- Immune
- Sleep
- Immune
- Madness
- Immune
- Death Blight
- Immune
In a duo / trio: HP ×2 / ×3, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).