Almanauts
Elden Ring Nightreign
EnemyVerified for build 22818764

Gladius, Beast of Night - Sundered

HP solo
1,756
HP in a trio
1,756

HP, absorptions and resistances

HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Raid · 1,756 HP solo
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo1,7562,1082,1082,2832,4592,635
Duo1,7562,1082,1082,2832,4592,635
Trio1,7562,1082,1082,2832,4592,635

Damage absorption

Standard
0
Slash
0
Strike
0
Pierce
−10%
Magic
0
Fire
50%
Lightning
0
Holy
−35%

Status resistance

Poison
542 (+457, +457, +457, +457, +457 after each proc)
Scarlet Rot
252 (+290, +747, +747, +747, +747 after each proc)
Blood Loss
252 (+290, +747, +747, +747, +747 after each proc)
Frostbite
542 (+457, +457, +457, +457, +457 after each proc)
Sleep
154 (+98, +388, +845, +845, +845 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1 / ×1, poise damage taken ×1 / ×1, status build-up taken ×1 / ×1. Deep of Night attack power: ×1.2, ×1.3, ×1.45, ×1.7, ×1.85 (depth 1–5).