Almanauts
Sekiro: Shadows Die Twice
EnemyVerified for build 5794815

Guardian Ape - Sunken Valley

Variant placed in Sunken Valley (Morning)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damage
First playthrough7,0402,280×1.75×1.75
NG+117,6005,700×3.67×3.67
NG+221,1206,840×3.67×3.67
NG+322,0007,125×3.86×3.86
NG+422,8807,410×3.86×3.86
NG+523,3207,552×3.86×3.86
NG+623,7607,695×3.86×3.86
NG+726,4008,550×4.04×4.04

Compare every boss on the vitality and posture by NG+ table.

Vitality next to the rest of Sunken Valley (Morning)

  1. Guardian Ape - Sunken Valley7,040
  2. Headless - Ashina Outskirts3,830
  3. Snake Eyes Shirafuji3,194
  4. Shichimen Warrior - Abandoned Dungeon3,192
  5. Dual Sword Monkey2,554
  6. Long-Arm Centipede Giraffe2,548
  7. Sunken Valley Clan1,918
  8. Lone Shadow1,906
  9. Blackhat Badger1,440
  10. Doujun1,116
  11. Nightjar Ninja636
  12. Senpou Assassin472
  13. Praying Woman470
  14. Toxic Memorial Mob - Sunken Valley470
First-playthrough vitality with area scaling; for names with several variants, the strongest. The 14 highest of 19 enemies, and this one.

Overview

Area
Sunken Valley (Morning)
Vitality
7040
Posture
2280
Posture regen
60
Deathblows
1

Resistances

The five resistance slots as the game names them; which status each one drives isn't confirmed yet.

Poison
200
Disease
Immune
Blood
200
Curse
Immune
Freeze
100

Also in Sunken Valley (Morning) 20