Almanauts
Sekiro: Shadows Die Twice
EnemyVerified for build 5794815

Mibu Village Priest

Variant placed in Ashina Depths (Morning)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damage
First playthrough540202×2.25×2.25
NG+11,296486×3.71×3.71
NG+21,555583×3.71×3.71
NG+31,620607×3.90×3.90
NG+41,684631×3.90×3.90
NG+51,717643×3.90×3.90
NG+61,749656×3.90×3.90
NG+71,944729×4.08×4.08

Compare every boss on the vitality and posture by NG+ table.

Vitality next to the rest of Ashina Depths (Morning)

  1. Corrupted Monk - Mibu Village7,904
  2. Kotaro5,040
  3. Mibu Taro Troop4,673
  4. Tokujiro the Glutton4,313
  5. Jinzaemon Kumano3,600
  6. O'Rin of the Water3,226
  7. Underwater Headless Illusion - Fountainhead Palace2,504
  8. Blackhat Badger1,620
  9. Mibu Villager Basket900
  10. Mist Noble - Ashina Depths893
  11. Mibu Village Priest540
  12. Bandit531
  13. Exiled Memorial Mob - Ashina Depths528
  14. Seeker526
First-playthrough vitality with area scaling; for names with several variants, the strongest. The 14 highest of 19 enemies, and this one.

Overview

Area
Ashina Depths (Morning)
Vitality
540
Posture
202
Posture regen
20
Deathblows
1

Resistances

The five resistance slots as the game names them; which status each one drives isn't confirmed yet.

Poison
50
Disease
Immune
Blood
200
Curse
Immune
Freeze
100

Also in Ashina Depths (Morning) 18