Almanauts
Sekiro: Shadows Die Twice
EnemyVerified for build 5794815

Sentry (11204000)

Variant placed in Ashina Reservoir (Morning)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXPSen
First playthrough2522×1.25×1.25179
NG+17162×3.44×3.4415336
NG+28575×3.44×3.4423040
NG+38978×3.61×3.6130641
NG+49281×3.61×3.6138344
NG+59483×3.61×3.6145945
NG+69685×3.61×3.6153645
NG+710794×3.78×3.7868946

Compare every boss on the vitality and posture by NG+ table.

Drops

Each item lot rolls on its own; the chances are each entry's share of the lot's 1,000 points, before Mibu Balloons or the Okami's Ancient Text.

ItemCountPer killKills for 90%
Fistful of Ash130%7

Vitality next to the rest of Ashina Reservoir (Morning)

  1. Taro Troop2,874
  2. Jinzaemon Kumano2,400
  3. Senpou Assassin711
  4. Ashina Soldier Tutorial349
  5. Lord Kuro232
  6. Hound42
  7. Sentry25
First-playthrough vitality with area scaling; for names with several variants, the strongest.

Overview

Area
Ashina Reservoir (Morning)
Vitality
25
Posture
22
Posture regen
20
Experience
17
Sen
9
Drops
1 item lot

Resistances

The five resistance slots as the game names them; which status each one drives isn't confirmed yet.

Poison
100
Disease
Immune
Blood
100
Curse
Immune
Freeze
100

Other Sentry variants 3

Other entries in the game with this name, the closest in vitality.

Also in Ashina Reservoir (Morning) 6