Almanauts
Armored Core VI
WeaponNaplam Bomb LauncherVerified for build 21034069
MA-T-222 KYORAI art

MA-T-222 KYORAI

Napalm bomb launcher developed by BAWS.
Launches ultra-hot incendiary rounds that scorch the area
around the point of impact, limiting the maneuverability
of ground-based enemies.

Try it in the assembly planner

Firepower

245 × 3attack per trigger
145 × 3impact per trigger
7,350damage per second
4,350impact per second
Element
explosive (blast)
Accumulative impact
78
Direct hit adjustment
170%
Rapid fire
10 / s
Recoil
50
Magazine
3
Total rounds
90
Reload time
2.3 s
Ammo cost
200
Lock range
99,999 m

Charged (0.4 s): attack 245 × 3, impact 145, accumulative impact 78.

  • One magazine: 2,205 damage (3 × 735).
  • Firing magazine after magazine with reloads in between: about 848 damage per second (3 shots at 10/s, then 2.3 s to reload).

Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.

Damage per second: #2 of 36 arm units

  1. WR-0777 SWEET SIXTEEN11,050 Shotgun
  2. MA-T-222 KYORAI7,350 Naplam Bomb Launcher
  3. WS-1200 THERAPIST4,230 Stun Bomb Launcher
  4. PFAU/66D1,335 Pulse Missile Launcher
  5. EL-PW-00 VIENTO724 Needle Gun
  6. HI-16: GU-Q1720 Pulse Gun
  7. WB-0000 BAD COOK708 Flamethrower
  8. HI-18: GU-A2680 Pulse Gun
  9. MA-E-211 SAMPU579 Burst Handgun
Arm weapons with a rapid-fire rate, by damage per second (before reloads).

In an assembly

  • Weighs 21% of a typical arms load limit (13,540) when held in an arm.

Overview

Type
Naplam Bomb Launcher
Mounts on
R-arm, L-arm, R-back, L-back
Weight
2,890
EN load
60
Game ID
10080100

Same slot, closest in weight

Patch history: tracking from regulation build 21034069; every later balance change will show here.

Raw game dataAs the game defines it
  • categoryNaplam Bomb Launcher
  • weight2890
  • enLoad60
  • slots[right-arm, left-arm, right-back, left-back]
  • attack{7}
    • elementexplosive
    • attackPower245
    • impact145
    • accumulativeImpact78
    • directHitAdjustment170
    • blasttrue
    • hits3
  • chargedAttack{7}
    • elementexplosive
    • attackPower245
    • impact145
    • accumulativeImpact78
    • directHitAdjustment170
    • blasttrue
    • hits3
  • chargeTime0.4
  • rapidFire10
  • recoil50
  • magazine3
  • totalRounds90
  • reloadTime2.3
  • ammoCost200
  • lockRange99999