Almanauts
Armored Core VI
WeaponStun Bomb LauncherVerified for build 21034069
WS-1200 THERAPIST art

WS-1200 THERAPIST

Stun round launcher developed by RaD. Fires special
projectiles that scatter electrified metallic shards, the
effects of which build up to induce a forced electrical
discharge in the afflicted craft.

Try it in the assembly planner

Firepower

141 × 3attack per trigger
107 × 3impact per trigger
4,230damage per second
3,210impact per second
Element
energy (blast)
Accumulative impact
46
Direct hit adjustment
130%
Rapid fire
10 / s
Recoil
40
Magazine
3
Total rounds
108
Reload time
2.5 s
Ammo cost
150
Lock range
99,999 m

Charged (0.4 s): attack 141 × 3, impact 107, accumulative impact 46.

  • One magazine: 1,269 damage (3 × 423).
  • Firing magazine after magazine with reloads in between: about 453 damage per second (3 shots at 10/s, then 2.5 s to reload).

Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.

Damage per second: #3 of 36 arm units

  1. WR-0777 SWEET SIXTEEN11,050 Shotgun
  2. MA-T-222 KYORAI7,350 Naplam Bomb Launcher
  3. WS-1200 THERAPIST4,230 Stun Bomb Launcher
  4. PFAU/66D1,335 Pulse Missile Launcher
  5. EL-PW-00 VIENTO724 Needle Gun
  6. HI-16: GU-Q1720 Pulse Gun
  7. WB-0000 BAD COOK708 Flamethrower
  8. HI-18: GU-A2680 Pulse Gun
  9. MA-E-211 SAMPU579 Burst Handgun
Arm weapons with a rapid-fire rate, by damage per second (before reloads).

In an assembly

  • Weighs 23% of a typical arms load limit (13,540) when held in an arm.

Overview

Type
Stun Bomb Launcher
Mounts on
R-arm, L-arm, R-back, L-back
Weight
3,180
EN load
82
Game ID
10080200

Same slot, closest in weight

Patch history: tracking from regulation build 21034069; every later balance change will show here.

Raw game dataAs the game defines it
  • categoryStun Bomb Launcher
  • weight3180
  • enLoad82
  • slots[right-arm, left-arm, right-back, left-back]
  • attack{7}
    • elementenergy
    • attackPower141
    • impact107
    • accumulativeImpact46
    • directHitAdjustment130
    • blasttrue
    • hits3
  • chargedAttack{7}
    • elementenergy
    • attackPower141
    • impact107
    • accumulativeImpact46
    • directHitAdjustment130
    • blasttrue
    • hits3
  • chargeTime0.4
  • rapidFire10
  • recoil40
  • magazine3
  • totalRounds108
  • reloadTime2.5
  • ammoCost150
  • lockRange99999