BML-G2/P05MLT-10
Ten-cell missile launcher developed by Furlong Dynamics.
Missiles track targets and explode on hit, contributing
greatly to buildup of ACS strain. Oversize model for
heavyweight builds. Capable of multi-lock.
Firepower
103attack per trigger
72impact per trigger
16damage per second
12impact per second
- Element
- explosive
- Accumulative impact
- 43
- Direct hit adjustment
- 145%
- Rapid fire
- 0.16 / s
- Recoil
- 0
- Magazine
- 10
- Total rounds
- 300
- Reload time
- 6.4 s
- Ammo cost
- 80
- Lock range
- 500 m
- One magazine: 1,030 damage (10 × 103).
- Firing magazine after magazine with reloads in between: about 15 damage per second (10 shots at 0.16/s, then 6.4 s to reload).
Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.
Damage per second: #27 of 30 back units
In an assembly
- Weighs 39% of a typical arms load limit (13,540) when held in an arm.
Overview
- Type
- Missile Launcher
- Mounts on
- R-back, L-back
- Weight
- 5,220
- EN load
- 320
- Game ID
30020200
Other missile launchers 3
Same slot, closest in weight
Patch history: tracking from regulation build 21034069; every later balance change will show here.
Raw game dataAs the game defines it
- categoryMissile Launcher
- weight5220
- enLoad320
- slots[right-back, left-back]
attack{6}
- elementexplosive
- attackPower103
- impact72
- accumulativeImpact43
- directHitAdjustment145
- hits1
- rapidFire0.16
- recoil0
- magazine10
- totalRounds300
- reloadTime6.4
- ammoCost80
- lockRange500