Almanauts
Armored Core VI
WeaponScatter Missile LauncherVerified for build 21034069
WS-5001 SOUP art

WS-5001 SOUP

Scatter missile launcher developed by RaD.
Features a unique construction that allows it to fire
10-missile salvos in three consecutive stages for
sustained overwhelming force.

Try it in the assembly planner

Firepower

78 × 10attack per trigger
77 × 10impact per trigger
312damage per second
308impact per second
Element
explosive
Accumulative impact
55
Direct hit adjustment
145%
Rapid fire
0.4 / s
Recoil
0
Magazine
30
Total rounds
420
Reload time
8 s
Ammo cost
50
Lock range
500 m
  • One magazine: 23,400 damage (30 × 780).
  • Firing magazine after magazine with reloads in between: about 282 damage per second (30 shots at 0.4/s, then 8 s to reload).

Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.

Damage per second: #9 of 30 back units

  1. VP-60LCS620 Laser Cannon
  2. VE-60LCB444 Laser Cannon
  3. EULE/60D400 Pulse Shield Launcher
  4. DF-GA-09 SHAO-WEI343 Gatling Cannon
  5. WS-5001 SOUP312 Scatter Missile Launcher
  6. BO-044 HUXLEY280 Bullet Orbit
  7. EL-PW-01 TRUENO241 Needle Missile Launcher
  8. 45-091 ORBT216 Laser Orbit
  9. ASSAULT ARMOR132 Expansion
Back weapons with a rapid-fire rate, by damage per second (before reloads).

In an assembly

  • Weighs 42% of a typical arms load limit (13,540) when held in an arm.

Overview

Type
Scatter Missile Launcher
Mounts on
R-back, L-back
Weight
5,620
EN load
680
Game ID
30070000

Same slot, closest in weight

Patch history: tracking from regulation build 21034069; every later balance change will show here.

Raw game dataAs the game defines it
  • categoryScatter Missile Launcher
  • weight5620
  • enLoad680
  • slots[right-back, left-back]
  • attack{6}
    • elementexplosive
    • attackPower78
    • impact77
    • accumulativeImpact55
    • directHitAdjustment145
    • hits10
  • rapidFire0.4
  • recoil0
  • magazine30
  • totalRounds420
  • reloadTime8
  • ammoCost50
  • lockRange500