Spine Of Dalszul
Rectangular flints reach outwards from the blade's core, some as big as your fist. Their peaks and valleys make up the image of a gargantuan spine befitting an apex predator — hence the reference to the drakian god who strove for dominion of the continent.
- Type
- One-Handed Sword
- Rarity
- Legendary
- Item level
- 1–55
- Attack Speed
- 0.6 s
Base damage
| Item level | Base damage |
|---|---|
| 1 | 11 |
| 5 | 17 |
| 10 | 25 |
| 15 | 32 |
| 20 | 40 |
| 25 | 47 |
| 30 | 55 |
| 35 | 62 |
| 40 | 70 |
| 45 | 77 |
| 50 | 85 |
| 55 | 92 |
The number the game puts on this weapon: the base damage for its item level (it drops at any level in its range) × damage modifier 1 × speed modifier 1, rounded down. Rule from the Enshrouded dedicated server's code (build 25988414, which matches the game's changelist 1269579). Your attributes, skills, perks and each attack's own factor change the damage of a hit from here.
Damage setup
The weapon's damage split and modifiers as the game data gives them.
- Cut
- 1
- Against wood
- 7
- Against stone
- 6
- Against metal
- 4
- Damage modifier
- 1
- Speed modifier
- 1
Perks
Retaliation
Retaliation +20%
A percentage of received Melee Damage is dealt back to attackers
Mana Leech
Mana Leech +3%
Hits restore a percentage of damage dealt as Mana