Almanauts
Graveyard Keeper 2
CraftVerified for build 25910882

Tooth

Hits and energy by mastery

It takes 4 ticks and can't progress below 1 blue mastery. Each hit adds a tick per full multiple of that requirement, up to 3:

MasteryTicks per hitHitsEnergy
1+148
2+224
3+324

Tools on the belt and perks add mastery; a zombie always works at the requirement.

Recipe

Takes

  • 1×Any skulls

Makes

At Formulation Bench · 4 ticks · 8 energy

Need several, or the whole chain? The crafting planner works it out down to raw materials.

Perks that change it 2

Overview

Kind
Craft
Station
Formulation Bench
Mastery
Blue mastery
Mastery required
1
Ticks
4
Energy per tick
2
Game ID
tooth

Unlocked by 1

Raw game dataAs the game defines it
  • kindcraft
  • stations[formulation_bench]
  • talenttalent_blue
  • inputs[1]
    • 0{4}
      • idgr_skulls
      • count1
      • groupitems
      • anyOf[skull_0_0:1, skull_0_1:1, skull_0_2:2, skull_2_2:2, skull_0_3:3, skull_3_2:3]
  • outputs[1]
    • 0{2}
      • idtooth
      • count1
  • duration4
  • energyPerTick2
  • insanityPerTick0.20000000298023224
  • masteryLock1
  • needsUnlocktrue
  • linkedPerks[perk_formula_one, zperk_formulation_talent]
  • techPoints{2}
    • red1
    • blue1