Cobalt Helm
Overview
- Quality
- rare
- Item level
- 35
- Category
- Armors
- Durability
- 120
- Kind
- Item
- Game ID
Armor_Cobalt_Head
Armor· Head
- Physical resistance
- 6.4%
- Projectile resistance
- 6.4%
- Health
- +12
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Other loot tables 3
Chests, structures and events use these tables; the game doesn't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone4 Encounters Tier4 | 1.1% | 0.01 |
| Zone4 Undead Tier3 | 0.71% | 0.01 |
| Zone4 Encounters Tier3 | 0.71% | 0.01 |
Full cost in raw materials
One Cobalt Helm takes 3 crafts in all and 6 min 19 s of crafting time, starting from:
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Cobalt Ingot | Furnace | 12 | 12 | 3 min 36 s |
| Heavy Leather | Tannery | 4 | 4 | 2 min 40 s |
| Cobalt Helm | Armor Bench | 1 | 1 | 3 s |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
Full Cobalt set 4 pieces
| Piece | Physical | Projectile | Health |
|---|---|---|---|
| Cobalt Helm | 6.4% | 6.4% | +12 |
| Cobalt Cuirass | 11.5% | 11.5% | +22 |
| Cobalt Gauntlets | 5.1% | 5.1% | +10 |
| Cobalt Greaves | 9% | 9% | +17 |
| Whole set | 32% | 32% | +61 |
"Whole set" adds up the values each piece lists for itself; the game doesn't say anywhere how resistances combine in combat.
Raw materials for the whole set
Head armor by tier
#4 of 27 by physical resistance.
| Item | Level | Physical resistance | Health bonus | Durability |
|---|---|---|---|---|
| Wooden Helm | 5 | 5% | +9 | 60 |
| Copper Helm | 10 | 3.6% | +5 | 80 |
| Soft Leather Hood | 10 | 5% | +9 | 120 |
| Woolen Helm | 10 | 5% | +9 | 120 |
| Light Leather Helm | 15 | 5% | +9 | 120 |
| Linen Hood | 15 | 5% | +9 | 120 |
| Iron Helm | 20 | 5% | +9 | 100 |
| Kweebec Helm | 20 | 5% | +9 | 40 |
| Steel Helm | 20 | 5% | +9 | 150 |
| Bronze Helm | 25 | 5% | +9 | 200 |
| Cotton Hood | 25 | 5% | +9 | 120 |
| Crude Diving Mask | 25 | 5% | +9 | 120 |
| Medium Leather Helm | 25 | 5% | +9 | 120 |
| Trork Warrior Helm | 25 | 5% | +9 | 50 |
| Ornate Bronze Helm | 28 | 5% | +9 | 120 |
| Ancient Steel Helm | 30 | 5% | +9 | 75 |
| Thorium Helm | 30 | 6.4% | +12 | 120 |
| Woolen Hood | 30 | 5% | +9 | 100 |
| Raven Leather Hood | 32 | 5% | +9 | 120 |
| Cobalt Helm | 35 | 6.4% | +12 | 120 |
| Heavy Leather Helm | 35 | 5% | +9 | 120 |
| Silk Diadem | 35 | 5% | +9 | 120 |
| Adamantite Helm | 40 | 8% | +14 | 150 |
| Cindercloth Hood | 45 | 5% | +9 | 120 |
| Mithril Helm | 50 | 8% | +14 | 180 |
| Onyxium Helm | 50 | 5% | +9 | 120 |
| Prisma Helm | 75 | 5% | +9 | 250 |
Base values before buffs and enchantments.
Salvages into
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityRare
- level35
- categoryItems.Armors
- categories[Items.Armors]
- maxDurability120
- iconIcons/ItemsGenerated/Armor_Cobalt_Head.png
armor{3}
- slotHead
resistance{2}
- Physical0.064
- Projectile0.064
stats{1}
- Health12
recipe{4}
inputs[3]
0{2}
- idIngredient_Bar_Cobalt
- qty12
1{2}
- idIngredient_Leather_Heavy
- qty4
2{2}
- idIngredient_Fabric_Scrap_Shadoweave
- qty4
outputs[1]
0{2}
- idArmor_Cobalt_Head
- qty1
bench{4}
- idArmor_Bench
- typeCrafting
- categories[Armor_Head]
- tier2
- time3
- hasIcontrue