Almanauts
Hytale
ItemrareVerified for v0.7.3

Flame Crystal Staff

Consumes Essence of Fire.

Work in Progress

Overview

Quality
rare
Item level
50
Category
Weapons
Durability
300
Kind
Item
Game ID
Weapon_Staff_Crystal_Flame

Damage per attack

AttackFire
Flamethrower12

Base damage before armor and buffs.

Casts and attacks

What each input does, followed through the item's interactions as the server runs them: hold times, damage, what a cast costs and what it applies.

Primary, tap, in deployable preview mode

Cooldown
20 s
Applies
Burn: 1 Fire every 2 s for 3 s

Primary, tap

  • Fireball Impact 010 Explosionarea radius 2
Costs
1 Magic Charges
Durability per cast
-0.5

Primary, hold 0.5 s

  • Fireball Impact 120 Explosionarea radius 3
Costs
2 Magic Charges
Durability per cast
-0.5

Primary, hold 1 s

  • Fireball Impact 230 Explosionarea radius 4
Costs
3 Magic Charges
Durability per cast
-0.5

Primary, hold 1.5 s

  • Fireball Impact 340 Explosionarea radius 5
Costs
4 Magic Charges
Durability per cast
-0.5
Applies
Burn: 1 Fire every 2 s for 3 s

Secondary, tap

  • Flamethrower12 Fire
Costs
0.5 Stamina
Needs at least
0.51 Stamina
Durability per cast
-0.5

Projectile damage is the value the projectile asset stores; area damage hits everything within the radius (in blocks).

How to get it

Craft

Need several? The crafting calculator expands this recipe down to raw materials.

Full cost in raw materials

One Flame Crystal Staff takes 3 crafts in all and 1 min 57 s of crafting time, starting from:

StepBenchCraftsMakesTime
Silver IngotFurnace8832 s
Gold IngotFurnace881 min 20 s
Flame Crystal StaffArcanebench115 s

In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.

Every staff by tier

#26 of 26 by strongest hit.

ItemLevelStrongest hitWeakest hitDurability
Copper Staff10255—
Iron Staff20255—
Scrap Lightbulb Staff20255—
Void Crystal Staff20255—
Wooden Kweebec Staff20255—
Bone Staff2525575
Bronze Staff25255—
Doomed Outlander Staff30255—
Thorium Staff30255—
Trork Staff30605—
Cobalt Staff35255—
Adamantite Staff40255—
Bamboo Bō Staff40255—
Cane40255—
Frost Staff40205—
Onion Staff40255—
Purple Crystal Staff40255—
Red Crystal Staff40605—
Rotten Wooden Staff40255—
Wizard's Staff40255—
Wooden Bō Staff40255—
Wooden Earth Staff40255—
Flame Crystal Staff501212300
Ice Crystal Staff50205300
Mithril Staff50255—
Onyxium Staff50255—
  1. Copper Staff25 lv 10
  2. Iron Staff25 lv 20
  3. Scrap Lightbulb Staff25 lv 20
  4. Void Crystal Staff25 lv 20
  5. Wooden Kweebec Staff25 lv 20
  6. Bone Staff25 lv 25
  7. Bronze Staff25 lv 25
  8. Doomed Outlander Staff25 lv 30
  9. Thorium Staff25 lv 30
  10. Trork Staff60 lv 30
  11. Cobalt Staff25 lv 35
  12. Adamantite Staff25 lv 40
  13. Bamboo Bō Staff25 lv 40
  14. Cane25 lv 40
  15. Frost Staff20 lv 40
  16. Onion Staff25 lv 40
  17. Purple Crystal Staff25 lv 40
  18. Red Crystal Staff60 lv 40
  19. Rotten Wooden Staff25 lv 40
  20. Wizard's Staff25 lv 40
  21. Wooden Bō Staff25 lv 40
  22. Wooden Earth Staff25 lv 40
  23. Flame Crystal Staff12 lv 50
  24. Ice Crystal Staff20 lv 50
  25. Mithril Staff25 lv 50
  26. Onyxium Staff25 lv 50
Strongest single hit, base damage.

Base values before buffs and enchantments.

Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
  • qualityRare
  • level50
  • categoryItems.Weapons
  • categories[Items.Weapons]
  • maxDurability300
  • iconIcons/ItemsGenerated/Weapon_Staff_Crystal_Flame.png
  • damage{1}
    • Flamethrower{1}
      • Fire12
  • casts[6]
    • 0{5}
      • inputPrimary
      • hits[]
      • requires{1}
        • DeployablePreview1
      • effects[1]
        • 0{4}
          • idFlame_Staff_Burn
          • duration3
          • damage{1}
            • Fire1
          • interval2
      • cooldown20
    • 1{5}
      • inputPrimary
      • hits[1]
        • 0{4}
          • labelFireball_Impact_0
          • damage{1}
            • Explosion10
          • radius2
          • projectile{1}
            • idProjectile_Config_Fireball_Charged_0
      • consumes[1]
        • 0{2}
          • idIngredient_Fire_Essence
          • qty1
      • durability-0.5
      • cost{1}
        • MagicCharges1
    • 2{6}
      • inputPrimary
      • charge0.5
      • hits[1]
        • 0{4}
          • labelFireball_Impact_1
          • damage{1}
            • Explosion20
          • radius3
          • projectile{1}
            • idProjectile_Config_Fireball_Charged_1
      • consumes[1]
        • 0{2}
          • idIngredient_Fire_Essence
          • qty1
      • durability-0.5
      • cost{1}
        • MagicCharges2
    • 3{6}
      • inputPrimary
      • charge1
      • hits[1]
        • 0{4}
          • labelFireball_Impact_2
          • damage{1}
            • Explosion30
          • radius4
          • projectile{1}
            • idProjectile_Config_Fireball_Charged_2
      • consumes[1]
        • 0{2}
          • idIngredient_Fire_Essence
          • qty1
      • durability-0.5
      • cost{1}
        • MagicCharges3
    • 4{7}
      • inputPrimary
      • charge1.5
      • hits[1]
        • 0{4}
          • labelFireball_Impact_3
          • damage{1}
            • Explosion40
          • radius5
          • projectile{1}
            • idProjectile_Config_Fireball_Charged_3
      • consumes[1]
        • 0{2}
          • idIngredient_Fire_Essence
          • qty1
      • durability-0.5
      • cost{1}
        • MagicCharges4
      • effects[1]
        • 0{4}
          • idFlame_Staff_Burn
          • duration3
          • damage{1}
            • Fire1
          • interval2
    • 5{6}
      • inputSecondary
      • hits[1]
        • 0{2}
          • labelFlamethrower
          • damage{1}
            • Fire12
      • consumes[1]
        • 0{2}
          • idIngredient_Fire_Essence
          • qty1
      • durability-0.5
      • requires{1}
        • Stamina0.51
      • cost{1}
        • Stamina0.5
  • recipe{4}
    • inputs[4]
      • 0{2}
        • idRock_Gem_Ruby
        • qty1
      • 1{2}
        • idIngredient_Bar_Silver
        • qty8
      • 2{2}
        • idIngredient_Bar_Gold
        • qty8
      • 3{2}
        • idIngredient_Fire_Essence
        • qty20
    • outputs[1]
      • 0{2}
        • idWeapon_Staff_Crystal_Flame
        • qty1
    • bench{3}
      • idArcanebench
      • typeCrafting
      • categories[Arcane_Misc]
    • time5
  • hasIcontrue