Flame Crystal Staff
Consumes Essence of Fire.
Work in Progress
Overview
- Quality
- rare
- Item level
- 50
- Category
- Weapons
- Durability
- 300
- Kind
- Item
- Game ID
Weapon_Staff_Crystal_Flame
Damage per attack
| Attack | Fire |
|---|---|
| Flamethrower | 12 |
Base damage before armor and buffs.
Casts and attacks
What each input does, followed through the item's interactions as the server runs them: hold times, damage, what a cast costs and what it applies.
Primary, tap, in deployable preview mode
- Cooldown
- 20 s
- Applies
- Burn: 1 Fire every 2 s for 3 s
Primary, tap
- Fireball Impact 010 Explosion
- Costs
- 1 Magic Charges
- Uses
- 1× Essence of Fire
- Durability per cast
- -0.5
Primary, hold 0.5 s
- Fireball Impact 120 Explosion
- Costs
- 2 Magic Charges
- Uses
- 1× Essence of Fire
- Durability per cast
- -0.5
Primary, hold 1 s
- Fireball Impact 230 Explosion
- Costs
- 3 Magic Charges
- Uses
- 1× Essence of Fire
- Durability per cast
- -0.5
Primary, hold 1.5 s
- Fireball Impact 340 Explosion
- Costs
- 4 Magic Charges
- Uses
- 1× Essence of Fire
- Durability per cast
- -0.5
- Applies
- Burn: 1 Fire every 2 s for 3 s
Secondary, tap
- Flamethrower12 Fire
- Costs
- 0.5 Stamina
- Needs at least
- 0.51 Stamina
- Uses
- 1× Essence of Fire
- Durability per cast
- -0.5
Projectile damage is the value the projectile asset stores; area damage hits everything within the radius (in blocks).
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Full cost in raw materials
One Flame Crystal Staff takes 3 crafts in all and 1 min 57 s of crafting time, starting from:
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Silver Ingot | Furnace | 8 | 8 | 32 s |
| Gold Ingot | Furnace | 8 | 8 | 1 min 20 s |
| Flame Crystal Staff | Arcanebench | 1 | 1 | 5 s |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
Every staff by tier
#26 of 26 by strongest hit.
| Item | Level | Strongest hit | Weakest hit | Durability |
|---|---|---|---|---|
| Copper Staff | 10 | 25 | 5 | — |
| Iron Staff | 20 | 25 | 5 | — |
| Scrap Lightbulb Staff | 20 | 25 | 5 | — |
| Void Crystal Staff | 20 | 25 | 5 | — |
| Wooden Kweebec Staff | 20 | 25 | 5 | — |
| Bone Staff | 25 | 25 | 5 | 75 |
| Bronze Staff | 25 | 25 | 5 | — |
| Doomed Outlander Staff | 30 | 25 | 5 | — |
| Thorium Staff | 30 | 25 | 5 | — |
| Trork Staff | 30 | 60 | 5 | — |
| Cobalt Staff | 35 | 25 | 5 | — |
| Adamantite Staff | 40 | 25 | 5 | — |
| Bamboo Bō Staff | 40 | 25 | 5 | — |
| Cane | 40 | 25 | 5 | — |
| Frost Staff | 40 | 20 | 5 | — |
| Onion Staff | 40 | 25 | 5 | — |
| Purple Crystal Staff | 40 | 25 | 5 | — |
| Red Crystal Staff | 40 | 60 | 5 | — |
| Rotten Wooden Staff | 40 | 25 | 5 | — |
| Wizard's Staff | 40 | 25 | 5 | — |
| Wooden Bō Staff | 40 | 25 | 5 | — |
| Wooden Earth Staff | 40 | 25 | 5 | — |
| Flame Crystal Staff | 50 | 12 | 12 | 300 |
| Ice Crystal Staff | 50 | 20 | 5 | 300 |
| Mithril Staff | 50 | 25 | 5 | — |
| Onyxium Staff | 50 | 25 | 5 | — |
Base values before buffs and enchantments.
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityRare
- level50
- categoryItems.Weapons
- categories[Items.Weapons]
- maxDurability300
- iconIcons/ItemsGenerated/Weapon_Staff_Crystal_Flame.png
damage{1}
Flamethrower{1}
- Fire12
casts[6]
0{5}
- inputPrimary
- hits[]
requires{1}
- DeployablePreview1
effects[1]
0{4}
- idFlame_Staff_Burn
- duration3
damage{1}
- Fire1
- interval2
- cooldown20
1{5}
- inputPrimary
hits[1]
0{4}
- labelFireball_Impact_0
damage{1}
- Explosion10
- radius2
projectile{1}
- idProjectile_Config_Fireball_Charged_0
consumes[1]
0{2}
- idIngredient_Fire_Essence
- qty1
- durability-0.5
cost{1}
- MagicCharges1
2{6}
- inputPrimary
- charge0.5
hits[1]
0{4}
- labelFireball_Impact_1
damage{1}
- Explosion20
- radius3
projectile{1}
- idProjectile_Config_Fireball_Charged_1
consumes[1]
0{2}
- idIngredient_Fire_Essence
- qty1
- durability-0.5
cost{1}
- MagicCharges2
3{6}
- inputPrimary
- charge1
hits[1]
0{4}
- labelFireball_Impact_2
damage{1}
- Explosion30
- radius4
projectile{1}
- idProjectile_Config_Fireball_Charged_2
consumes[1]
0{2}
- idIngredient_Fire_Essence
- qty1
- durability-0.5
cost{1}
- MagicCharges3
4{7}
- inputPrimary
- charge1.5
hits[1]
0{4}
- labelFireball_Impact_3
damage{1}
- Explosion40
- radius5
projectile{1}
- idProjectile_Config_Fireball_Charged_3
consumes[1]
0{2}
- idIngredient_Fire_Essence
- qty1
- durability-0.5
cost{1}
- MagicCharges4
effects[1]
0{4}
- idFlame_Staff_Burn
- duration3
damage{1}
- Fire1
- interval2
5{6}
- inputSecondary
hits[1]
0{2}
- labelFlamethrower
damage{1}
- Fire12
consumes[1]
0{2}
- idIngredient_Fire_Essence
- qty1
- durability-0.5
requires{1}
- Stamina0.51
cost{1}
- Stamina0.5
recipe{4}
inputs[4]
0{2}
- idRock_Gem_Ruby
- qty1
1{2}
- idIngredient_Bar_Silver
- qty8
2{2}
- idIngredient_Bar_Gold
- qty8
3{2}
- idIngredient_Fire_Essence
- qty20
outputs[1]
0{2}
- idWeapon_Staff_Crystal_Flame
- qty1
bench{3}
- idArcanebench
- typeCrafting
- categories[Arcane_Misc]
- time5
- hasIcontrue