Almanauts
Hytale
ItemcommonVerified for v0.7.3

Cotton

Overview

Quality
common
Category
Ingredients
Kind
Item
Game ID
Plant_Crop_Cotton_Item

How to get it

Drops 2

SourceHowChanceAverageRange
Mature CottonBlockBreak by hand (fully grown)100%21–3
Mature CottonBlockHarvest (fully grown)100%21–3

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 6

Chests, structures and events use these tables; the game doesn't say which ones on their own.

Loot tableChanceAverage
Zone1 Kweebec Tier11.4%0.03
Zone3 Kweebec Tier11.4%0.03
Zone1 Kweebec Tier31.4%0.04
Zone1 Kweebec Tier21.4%0.03
Zone3 Kweebec Tier21.4%0.03
Zone3 Kweebec Tier31.4%0.04

How much goes into each item 19

Cotton per craft of each item, counted through every step of its recipe tree (12 of 19 use it through an intermediate such as an ingot or leather).

  1. Tall Sandswept Lantern4
  2. Bamboo Bed3
  3. Small Green Christmas Packet3
  4. Small White Christmas Packet3
  5. Ruined Wooden Bed2
  6. Sandswept Lantern2
  7. Sandswept Torch2
  8. Small Red Dotted Christmas Packet2
  9. Small Sandswept Chest2
  10. Tavern Bed2
  11. Bolt of Cindercloth1 direct
  12. Bolt of Cotton1 direct
  13. Bolt of Linen1 direct
  14. Bolt of Prismaloom1 direct
  15. Bolt of Shadoweave1 direct
Cotton needed for one of each item (the 15 that need the most).
All 19

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Mature CottonBreak by hand (fully grown)0.55100%100%100%
Mature CottonHarvest (fully grown)0.55100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Used to make 11

Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
  • qualityCommon
  • categoryItems.Ingredients
  • categories[Items.Ingredients]
  • iconIcons/ItemsGenerated/Plant_Crop_Cotton.png
  • isBlocktrue
  • hasIcontrue