Almanauts
Elden Ring Nightreign
EnemyVerified for build 22818764

Lordsworn Knight's Horse

HP solo
985
HP in a trio
2,956
Scaling class
Large Threat

HP, absorptions and resistances

4 versions of this enemy in the game's params (different fights and places). HP = base pool × its own scaling effects × the duo/trio effect × the Deep of Night depth effect, rounded down. Day 2 and area scaling that event scripts add during an expedition are not included.

Night Boss · 985 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo9851,2811,4381,6162,0002,217
Duo1,9712,5622,8773,2324,0014,435
Trio2,9563,8434,3164,8496,0026,652

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
20%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×2 / ×3, poise damage taken ×0.55 / ×0.3, status build-up taken ×0.85 / ×0.7. Deep of Night attack power: ×1.3, ×1.61, ×2.04, ×3.03, ×3.57 (depth 1–5).

Version 2 · 658 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo6588569079701,0871,141
Duo7249419981,0671,1961,256
Trio7901,0271,0881,1641,3041,370

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
20%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
112 (+42, +140, +430, +887, +887 after each proc)
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Version 3 · 658 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo6588569079701,0871,141
Duo7249419981,0671,1961,256
Trio7901,0271,0881,1641,3041,370

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
20%
Holy
20%

Status resistance

Poison
112 (+42, +140, +430, +887, +887 after each proc)
Scarlet Rot
112 (+42, +140, +430, +887, +887 after each proc)
Blood Loss
112 (+42, +140, +430, +887, +887 after each proc)
Frostbite
112 (+42, +140, +430, +887, +887 after each proc)
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).

Night Boss Spirit · 282 HP solo · Large Threat
PlayersNormalDepth 1Depth 2Depth 3Depth 4Depth 5
Solo282366388416465489
Duo310403427457512538
Trio338440466499559587

Damage absorption

Standard
0
Slash
−10%
Strike
0
Pierce
0
Magic
0
Fire
0
Lightning
20%
Holy
20%

Status resistance

Poison
Immune
Scarlet Rot
Immune
Blood Loss
Immune
Frostbite
Immune
Sleep
Immune
Madness
Immune
Death Blight
Immune

In a duo / trio: HP ×1.1 / ×1.2, poise damage taken ×0.75 / ×0.5, status build-up taken ×0.985 / ×0.97. Deep of Night attack power: ×1.3, ×1.547, ×1.841, ×2.54, ×2.947 (depth 1–5).