Headless - Ashina Depths
Variant placed in Ashina Castle (Overrun by Shinobi)
Placed · Hidden Forest
Vitality and posture on every cycle
This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).
| Cycle | Vitality | Posture | Damage | Posture damage | XP |
|---|---|---|---|---|---|
| First playthrough | 5,266 | 1,650 | ×2.50 | ×2.50 | 1,840 |
| NG+1 | 11,322 | 3,547 | ×3.75 | ×3.75 | 3,680 |
| NG+2 | 13,586 | 4,257 | ×3.75 | ×3.75 | 5,520 |
| NG+3 | 14,153 | 4,434 | ×3.94 | ×3.94 | 7,360 |
| NG+4 | 14,719 | 4,611 | ×3.94 | ×3.94 | 9,200 |
| NG+5 | 15,002 | 4,700 | ×3.94 | ×3.94 | 11,040 |
| NG+6 | 15,285 | 4,789 | ×3.94 | ×3.94 | 12,880 |
| NG+7 | 16,983 | 5,321 | ×4.13 | ×4.13 | 16,560 |
Compare every boss on the vitality and posture by NG+ table.
Vitality next to the rest of Ashina Castle (Overrun by Shinobi)
Overview
- Area
- Ashina Castle (Overrun by Shinobi)
- Vitality
- 5266
- Posture
- 1650
- Posture regen
- 30
- Deathblows
- 2
- Experience
- 1840
Resistances
The five resistance slots as the game names them; which status each one drives isn't confirmed yet.
- Poison
- Immune
- Disease
- Immune
- Blood
- 200
- Curse
- Immune
- Freeze
- 100
Also in Ashina Castle (Overrun by Shinobi) 24
- Hound · 28 HP
- Interior Ministry Assassin ×2 · 119–393 HP
- Interior Ministry Samurai · 635 HP
- Isshin Ashina - Ashina Castle · 1,600 HP
- Lone Shadow ×6 · 953–1,117 HP
- Lone Shadow Hound · 78 HP
- Lone Shadow Vilehand - Ashina Castle · 1,913 HP
- Mibu Villager ×7 · 74–79 HP
- Monkey ×2 · 75–76 HP
- Nightjar Ninja ×7 · 238–318 HP
- and 14 more