Gilded piton that allows one to hold in place while on a wall. | Yellow | — |
Vicious bracelet worn by those who believe they have not been duly punished. Increases damage taken, but also… | Yellow | — |
Theatrical tool of a vainglorious bug. When binding, emits a dazzling flash that damages surrounding enemies. | Blue | — |
Twin theatrical tools of a vainglorious bug. When binding, emits a searing blast that damages surrounding ene… | Blue | — |
Winged cogwork companion that will seek nearby foes and attack. | Red | 4 |
Expanding circular blade powered by a cogwork motor. Propels forward, slicing through foes. | Red | 5 |
Intricate tracking device, carved from shell. When equipped, the bearer’s location will be marked on their ma… | Yellow | — |
Spiral weapon fashioned from a hardened conchspire. Thrown at an angle, it can ricochet and catch prey off gu… | Red | 8 |
Deflective technique of a creature spun from thread. Bind Silk around the needle to deflect enemy attacks and… | Skill | 5 |
Arched sharpbone used by hunters to take down flying prey. | Red | 8 |
Radial sharpbone used by skilled hunters to take down dangerous prey. | Red | 8 |
Discarded purse of a fallen pilgrim. Allows the bearer to retain some rosaries upon defeat. | Yellow | — |
Rotary tool used for boring into bone and rock. Drives the wielder downwards, while spinning the drill with d… | Red | 9 |
Amulet of protection formed from Mossberries. As the bearer takes damage, the amulet weeps a green elixir tha… | Blue | — |
Powerful amulet of protection formed from many Mossberries. As the bearer takes damage, the amulet weeps a gr… | Blue | — |
Fabric pouch packed with unstable powder. Explodes on impact with enemies or when ignited by its fuse. | Red | 6 |
Icon of the mythical mother flea, passed down from caravans of old. A symbol of protection and kinship. Decre… | Blue | — |
Sharpening slate made from cut and polished Flintgem. Temporarily super heats the needle’s blade, imbuing eac… | Red | 3 |
Old bug’s skull carved for protection. Shields against critical damage but shatters on impact. If shattered,… | Blue | 1 |
Brace of surgical pins from the Whiteward. Used to forcefully insert Silk deep inside a bug’s shell. Increase… | Blue | — |
Talisman fashioned from the talon of a large predator. Increases the range of needle attacks. | Blue | — |
Weighted pin and haft, formed to pierce tough shells. | Red | 10 |
Forged iron bell, crafted to ward against the intense heat of the Deep Docks. Reduces the damage taken from f… | Blue | — |
Holy stone inscribed with a prayer for rosaries. Any loose beads will be pulled toward the wearer. | Yellow | — |
Playthings carved from magnetic material. Used in simple games and believed to bring luck to the bearer. | Yellow | — |
Reflective stone with mnemonic properties. When taking damage, a memory of the bearer is formed of crystal. T… | Blue | — |
Elaborate, etched Weaver spindle, usable only by wielders of Silk. Extends the act of binding, but increases… | Blue | — |
Technique taken from the primal source of Silk. Spin talons from thread that seek out enemies. | Skill | 5 |
Fabric pouch filled with volatile material. Explodes on impact with enemies or when ignited by its fuse. | Red | 4 |
Emblem of the Order of the Pinstress, the old blademasters of Pharloom. Reduces charge time of Needle Strike. | Blue | — |
Pouch containing a fast-acting venom drawn from a flower’s heart. Applies venom to equipped tools. | Blue | — |
Taut-drawing mechanism built from reed and bone, intended for mounting on the limb of a bug. Doubles the numb… | Blue | — |
Ornate artefact of the Citadel, able to hold a Bind’s worth of Silk. Used when healing is needed and one’s na… | Blue | 1 |
| RRepurposed mechanism from the base of a rosary stringing machine. Rosaries must be inserted to reload the can… | Red | 80 |
Forgotten Weaver technique. Sew rending runes upon one’s enemies. | Skill | 5 |
Flexible belt of serrated metal teeth, able to be affixed to the hem of a cloak. Flaring the cloak will spin… | Blue | — |
Artificial spine that clasps tight around the shell. Enhances the wearer’s innate flexibility, allowing rapid… | Yellow | — |
Crude trinket worn by collectors and crafters. Allows one to collect more shell shards from defeated creature… | Yellow | — |
Deadly Weaver technique. Pierce through enemies in a blur of blade and Silk. | Skill | 5 |
Quick access container formed from an old shell. Increases the quantity of crafted tools. | Yellow | — |
Ancient weapon of the Weavers, repaired and modified by Twelfth Architect. Uses shell canisters and the wield… | Red | 12 |
Ancient weapon of the Weavers, repaired and modified by Forge Daughter. Uses shell canisters and the wielder’… | Red | 15 |
Ancient weapon of the Weavers, repaired to its original form. Uses shell canisters and the wielder’s own Silk… | Red | 8 |
Deadly Weaver technique. Throw the needle forward with force amplified by coiled Silk. | Skill | 5 |
Experimental anklets of Weaver make. Draws upon the wearer’s own Silk to increase sprinting speed. | Yellow | — |
Trap-setting tool of the Weavers. Lays a Silk rune that ignites when foes come into contact. Uses shell canis… | Red | 5 |
Hooked tool for the forceful retrieval of loot from bugs and husks. Harpoon into foes to steal rosaries and s… | Blue | — |
Sophisticated Weaver device. Resonates with music played to amplify and enhance a performance. Expands and st… | Yellow | — |
Silk-storing tool of the Citadel, fashioned after an artefact of the Weavers. Allows the storing of additiona… | Blue | — |
Lethal trap formed of tightly bound blades. Once placed, the trap will pierce enemies that come into contact. | Red | 6 |
Light throwing tool, designed for rapid attacks. | Red | 12 |
Short pins designed to be scattered along the ground. The sharp points will pierce any enemy who steps upon t… | Red | 5 |
Symbol worn to identify oneself to fellow thieves. Gain extra rosaries from defeated enemies, but lose some r… | Yellow | — |
Deadly Weaver technique. Cast the needle in a whirl of Silk around oneself, lashing foes. | Skill | 5 |
Flat, layered weapon, crafted to be thrown in a set. | Red | 10 |
Hardened throwing weapon of the warrior Shakra. Blunt force weapon that rebounds between enemies and hard sur… | Red | 10 |
Charged organ from a defeated Voltvyrm. Can be coiled around thread, imbuing Silk Skills with electric charge. | Blue | — |
| VConvertible orbs containing electricity. The vessels can be thrown as a bola for an explosive discharge or st… | Red | 5 |
Holy bell inscribed with a hymn of protection. Shields the bearer as they bind their wounds. | Blue | — |
Gleaming apparatus of Weaver make. Its core emits a faint glow. Increases the speed of Silk regeneration. | Blue | — |
Heavy band favoured by those with an unsteady step. The wearer will recoil less when striking foes and will n… | Yellow | — |
Broken iron lantern containing smouldering wispfire. Wisps will spawn from the lantern and burn foes, at the… | Blue | — |
Fragile band woven of reed and leaf, crafted to repel Muckmaggots. If broken, the wreath will be repaired whi… | Blue | — |