Almanauts
Armored Core VI
WeaponBurst Assault RifleVerified for build 21034069
MA-J-201 RANSETSU-AR art

MA-J-201 RANSETSU-AR

Burst assault rifle developed by BAWS. This weapon offers
high accuracy and spontaneous firepower thanks to its
burst-oriented design, leading to its mass production
for use by new recruits to the Rubicon Liberation Front.

Try it in the assembly planner

Firepower

77 × 3attack per trigger
64 × 3impact per trigger
289damage per second
240impact per second
Element
kinetic
Accumulative impact
25
Direct hit adjustment
185%
Ideal range
165 m
Rapid fire
1.25 / s
Recoil
7
Magazine
18
Total rounds
450
Reload time
1.9 s
Ammo cost
40
Lock range
200 m
  • One magazine: 4,158 damage (18 × 231).
  • Firing magazine after magazine with reloads in between: about 255 damage per second (18 shots at 1.25/s, then 1.9 s to reload).

Per second = attack × hits × rapid fire: sustained, before reloads, overheating and range falloff.

Damage per second: #31 of 36 arm units

  1. MA-J-200 RANSETSU-RF320 Burst Rifle
  2. LR-037 HARRIS314 Linear Rifle
  3. WR-0555 ATTACHE310 Heavy Machine Gun
  4. IA-C01W6: NB-REDSHIFT306 Coral Rifle
  5. MA-J-201 RANSETSU-AR289 Burst Assault Rifle
  6. 44-142 KRSV260 Multi Energy Rifle
  7. WS-5000 APERITIF203 Siege Missile Launcher
  8. IA-C01W1: NEBULA126 Plasma Rifle
  9. Vvc-760PR78 Plasma Rifle
Arm weapons with a rapid-fire rate, by damage per second (before reloads).

In an assembly

  • Weighs 27% of a typical arms load limit (13,540) when held in an arm.

Overview

Type
Burst Assault Rifle
Mounts on
R-arm, L-arm, R-back, L-back
Weight
3,620
EN load
132
Game ID
10010000

Same slot, closest in weight

Patch history: tracking from regulation build 21034069; every later balance change will show here.

Raw game dataAs the game defines it
  • categoryBurst Assault Rifle
  • weight3620
  • enLoad132
  • slots[right-arm, left-arm, right-back, left-back]
  • attack{7}
    • elementkinetic
    • attackPower77
    • impact64
    • accumulativeImpact25
    • directHitAdjustment185
    • idealRange165
    • hits3
  • rapidFire1.25
  • recoil7
  • magazine18
  • totalRounds450
  • reloadTime1.9
  • ammoCost40
  • lockRange200