Belmont's Curse map: The castle and Paris
Verified for build 25975867Checked against the game on 58 casesInteractive mapThe whole castle and Paris, room by room in the game's own map cells and area colours, with every heart fragment, arcana, chest, secret, candle and enemy where the game places it.
How this map is made: All 58 of the game’s save-room map icons land exactly on their rooms (0 cells off); every room drawn as the game’s own map cells, in its area’s map colour. All 1,552 candles with their loot odds, every enemy with its drops, and every secret, chest and heart fragment.
How we checked it (self-check report)
Every marker is a game object with its own position. The build refuses to publish the map if a marker has no source record, an unknown category, a duplicate id, or lies outside the map.
| Layer | Markers |
|---|---|
| Enemies | 1,696 |
| Candles (with loot odds) | 1,525 |
| Secrets | 257 |
| Appears after an event | 220 |
| Experience statues | 147 |
| Breakable floors | 91 |
| Landmarks | 78 |
| Chests | 64 |
| Breakable walls | 59 |
| Meat | 38 |
| Mirrors of Life (save) | 35 |
| Arcana | 27 |
| Brave heart fragments | 24 |
| Wise heart fragments | 24 |
| Signs | 18 |
| Bosses | 16 |
| Attack books | 14 |
| Defence books | 14 |
| Notes | 13 |
| Characters | 12 |
| Ferryman's Wharf (fast travel) | 9 |
| Boss rewards | 1 |
| Items | 1 |
All 58 of the game’s save-room map icons land exactly on their rooms (0 cells off); every room drawn as the game’s own map cells, in its area’s map colour.