Rings of Spectral Light
Creates rings of spectral light that fire in unison
Pickup · Charo's Hidden Grave
- Type
- Sorcery
- FP
- 14
- Stamina
- 21
- Memory slots
- 1
- Requires
- Int 24 · Fai 18
In-game description
Sorcery practiced by the keepers of the spiritgraves, where all death ultimately drifts.
Creates rings of spectral light that fire in unison. Charging enhances potency.
The rings of light have the same qualities as ghostflame, and deal magic damage while also causing frost buildup.
What it hits with
| Hit | Magic | Stance | Per cast | Frostbite |
|---|---|---|---|---|
| Rings of Spectral Light | 53 | 1 | 1 | 19 |
| Rings of Spectral Light | 63 | 1.5 | 1 | 23 |
Base damage per hit from the game's attack table (AtkParam_Pc), before your staff's scaling and the target's defenses; stance is the poise damage of the hit. "Per cast" is how many of that projectile one cast fires; how many of them reach one target depends on its size and distance, so no total per cast is given. Status buildup is per hit, from the effect the projectile applies. Hit names are the community's labels for the param rows.
Damage at your staff's scaling
| Hit | 100 | 200 | 300 | 400 | 500 |
|---|---|---|---|---|---|
| Rings of Spectral Light | 63 | 126 | 189 | 252 | 315 |
| Rings of Spectral Light | 53 | 106 | 159 | 212 | 265 |
The columns are the Sorcery Scaling number your staff shows in the status screen; each hit is its base damage × that number ÷ 100, before defenses and buffs. Find your staff's number at your stats with the build planner.
#58 of 70 sorceries by strongest hit
Where to find Rings of Spectral Light
Placed in the world 1
- Charo's Hidden Grave · Charo's Hidden Grave