Ambush Shard
Strikes from behind with projectile fired from distance
Pickup · Weeping Peninsula
- Type
- Sorcery
- FP
- 13
- Stamina
- 15
- Memory slots
- 1
- Requires
- Int 23
In-game description
One of the night sorceries of Sellia, Town of Sorcery.
Launches a projectile from a distance removed from the caster, so as to strike the enemy from behind. This sorcery can be cast repeatedly.
The Sellian sorcerers were assassins, and it is said that they often hunted their fellows.
What it hits with
| Hit | Magic | Stance | Per cast |
|---|---|---|---|
| Ambush Shard | 146 | 3 | 1 |
Base damage per hit from the game's attack table (AtkParam_Pc), before your staff's scaling and the target's defenses; stance is the poise damage of the hit. "Per cast" is how many of that projectile one cast fires; how many of them reach one target depends on its size and distance, so no total per cast is given. Hit names are the community's labels for the param rows.
Damage at your staff's scaling
| Hit | 100 | 200 | 300 | 400 | 500 |
|---|---|---|---|---|---|
| Ambush Shard | 146 | 292 | 438 | 584 | 730 |
The columns are the Sorcery Scaling number your staff shows in the status screen; each hit is its base damage × that number ÷ 100, before defenses and buffs. Find your staff's number at your stats with the build planner.
#41 of 70 sorceries by strongest hit
Where to find Ambush Shard
Placed in the world 1
- Weeping Peninsula · Fourth Church of Marika