Night Shard
Swiftly fires semi-invisible magic projectile
- Merchant: Sage Gowry, 4,000 runes 2 in Caelid
- Merchant: Twin Maiden Husks, 4,000 runes Roundtable Hold
- Type
- Sorcery
- FP
- 7
- Stamina
- 9
- Memory slots
- 1
- Requires
- Int 18
In-game description
One of the night sorceries of Sellia, Town of Sorcery.
Swiftly fires a semi-invisible projectile. This sorcery can be used without delay after performing another action.
The Sellian sorcerers were assassins, and it is said that they often hunted their fellows.
What it hits with
| Hit | Magic | Stance | Per cast |
|---|---|---|---|
| Night Shard | 111 | 2 | 1 |
Base damage per hit from the game's attack table (AtkParam_Pc), before your staff's scaling and the target's defenses; stance is the poise damage of the hit. "Per cast" is how many of that projectile one cast fires; how many of them reach one target depends on its size and distance, so no total per cast is given. Hit names are the community's labels for the param rows.
Damage at your staff's scaling
| Hit | 100 | 200 | 300 | 400 | 500 |
|---|---|---|---|---|---|
| Night Shard | 111 | 222 | 333 | 444 | 555 |
The columns are the Sorcery Scaling number your staff shows in the status screen; each hit is its base damage × that number ÷ 100, before defenses and buffs. Find your staff's number at your stats with the build planner.
#47 of 70 sorceries by strongest hit
Where to find Night Shard
Sold by 1
- Sage Gowry · 4,000 runes · stock 1