Anvil Hammer
With its requirements met (Str 39 · Dex 10 · Int 11 · Fai 20), Anvil Hammer reaches 822 attack rating at +10.
Pickup · Gravesite Plain
- Attack rating (+10)
- 822
- Scaling (+10)
- Str B · Dex E · Int E · Fai D
- Class
- Colossal Weapon
- Weight
- 22
- Requires
- Str 39 · Dex 10 · Int 11 · Fai 20
- Skill
- Smithing Art Spears · FP 18
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
One of the treasures of the ruined forges. A tremendous hammer that incorporates as its head the red-hot anvil of the forge.
It is said that the anvil's shape is inspired by that of an altar, and that long ago, it was indeed used as such in rite and ritual.
Attack rating by affinity 1
At Str 39 · Dex 10 · Int 11 · Fai 20 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 282 | 822 +10 | Physical 583Fire 239 | Str BDex EInt EFai DArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Faith
- Dexterity
- Intelligence
Show the numbers
| Stat level | Strength | Faith | Dexterity | Intelligence |
|---|---|---|---|---|
| 10 | – | – | 822 | – |
| 11 | – | – | – | 822 |
| 13 | – | – | 825 | – |
| 14 | – | – | – | 825 |
| 16 | – | – | 828 | – |
| 17 | – | – | – | 828 |
| 19 | – | – | 831 | – |
| 20 | – | 822 | – | 830 |
| 22 | – | – | 833 | – |
| 23 | – | 834 | – | 833 |
| 25 | – | – | 835 | – |
| 26 | – | 845 | – | 835 |
| 28 | – | – | 838 | – |
| 29 | – | 858 | – | 838 |
| 31 | – | – | 840 | – |
| 32 | – | 869 | – | 840 |
| 34 | – | – | 842 | – |
| 35 | – | 880 | – | 842 |
| 37 | – | – | 845 | – |
| 38 | – | 891 | – | 844 |
| 39 | 822 | – | – | – |
| 40 | – | – | 847 | – |
| 41 | – | 901 | – | 847 |
| 42 | 836 | – | – | – |
| 43 | – | – | 849 | – |
| 44 | – | 911 | – | 849 |
| 45 | 849 | – | – | – |
| 46 | – | – | 851 | – |
| 47 | – | 922 | – | 851 |
| 48 | 862 | – | – | – |
| 49 | – | – | 853 | – |
| 50 | – | 931 | – | 853 |
| 51 | 874 | – | – | – |
| 52 | – | – | 855 | – |
| 53 | – | 941 | – | 854 |
| 54 | 886 | – | – | – |
| 55 | – | – | 856 | – |
| 56 | – | 949 | – | 856 |
| 57 | 896 | – | – | – |
| 58 | – | – | 858 | – |
| 59 | – | 955 | – | 857 |
| 60 | 904 | – | – | – |
| 61 | – | – | 859 | – |
| 62 | – | 961 | – | 859 |
| 63 | 912 | – | – | – |
| 64 | – | – | 860 | – |
| 65 | – | 967 | – | 860 |
| 66 | 921 | – | – | – |
| 67 | – | – | 862 | – |
| 68 | – | 974 | – | 861 |
| 69 | 929 | – | – | – |
| 70 | – | – | 863 | – |
| 71 | – | 980 | – | 862 |
| 72 | 938 | – | – | – |
| 73 | – | – | 864 | – |
| 74 | – | 987 | – | 864 |
| 75 | 946 | – | – | – |
| 76 | – | – | 866 | – |
| 77 | – | 993 | – | 865 |
| 78 | 954 | – | – | – |
| 79 | – | – | 867 | – |
| 80 | – | 1000 | – | 866 |
| 81 | 961 | – | – | – |
| 82 | – | – | 868 | – |
| 83 | – | 1002 | – | 867 |
| 84 | 964 | – | – | – |
| 85 | – | – | 868 | – |
| 86 | – | 1005 | – | 867 |
| 87 | 968 | – | – | – |
| 88 | – | – | 869 | – |
| 89 | – | 1007 | – | 868 |
| 90 | 971 | – | – | – |
| 91 | – | – | 869 | – |
| 92 | – | 1010 | – | 868 |
| 93 | 974 | – | – | – |
| 94 | – | – | 870 | – |
| 95 | – | 1012 | – | 869 |
| 96 | 977 | – | – | – |
| 97 | – | – | 870 | – |
| 98 | – | 1015 | – | 869 |
| 99 | 980 | 1015 | 870 | 869 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 39–60: +3.9 · 60–80: +2.8 · 80–99: +1.05 | 980 from 822 |
| Faith | 60, 80 | 20–60: +3.38 · 60–80: +2.15 · 80–99: +0.79 | 1015 from 822 |
| Dexterity | 18, 60, 80 | 10–18: +1 · 18–60: +0.69 · 60–80: +0.4 · 80–99: +0.16 | 870 from 822 |
| Intelligence | 18, 60, 80 | 11–18: +1 · 18–60: +0.69 · 60–80: +0.4 · 80–99: +0.16 | 869 from 822 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 282 |
| 1 | 329 |
| 2 | 378 |
| 3 | 427 |
| 4 | 480 |
| 5 | 532 |
| 6 | 587 |
| 7 | 644 |
| 8 | 701 |
| 9 | 761 |
| 10 | 822 |
#1 of 20 colossal weapon weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 823 | 18 | 20.9 | 0.77 s |
| R1 2Strike | 102 | 839 | 18 | 20.9 | 0.87 s |
| R1 3Strike | 108 | 888 | 18 | 20.9 | 0.93 s |
| R2Strike | 130 | 1,069 | 18 | 31.4 | — |
| Charged R2Strike | 173 | 1,423 | 45 | 41.8 | 1.90 s |
| R2 2Strike | 130 | 1,069 | 18 | 31.4 | — |
| Charged R2 2Strike | 173 | 1,423 | 45 | 41.8 | 1.60 s |
| Running R1Strike | 105 | 864 | 18 | 25.1 | 0.77 s |
| Running R2Strike | 120 | 987 | 18 | 31.4 | 0.73 s |
| Rolling R1Strike | 90 | 740 | 18 | 16.7 | 0.63 s |
| Backstep R1Strike | 95 | 781 | 18 | 16.7 | 0.77 s |
| Jumping R1Strike | 107 | 880 | 18 | 16.7 | 0.53 s |
| Jumping R2Strike | 130 | 1,069 | 30 | 31.4 | 0.63 s |
| Guard counterStrike | 125 | 1,028 | 45 | 31.4 | 0.93 s |
Two-handed14can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 114 | 1,025 | 23.4 | 25.1 | 0.73 s |
| R1 2Strike | 117 | 1,052 | 23.4 | 25.1 | 0.83 s |
| R1 3Strike | 125 | 1,124 | 23.4 | 25.1 | 0.90 s |
| R2Strike | 145 | 1,304 | 23.4 | 37.6 | — |
| Charged R2Strike | 186 | 1,673 | 45 | 50.2 | 1.93 s |
| R2 2Strike | 145 | 1,304 | 23.4 | 37.6 | — |
| Charged R2 2Strike | 193 | 1,736 | 45 | 50.2 | 1.90 s |
| Running R1Strike | 124 | 1,115 | 23.4 | 29.3 | 0.73 s |
| Running R2Strike | 137 | 1,232 | 23.4 | 37.6 | 0.80 s |
| Rolling R1Strike | 112 | 1,007 | 23.4 | 20.9 | 0.63 s |
| Backstep R1Strike | 113 | 1,016 | 23.4 | 20.9 | 0.77 s |
| Jumping R1Strike | 112 | 1,007 | 23.4 | 20.9 | 0.53 s |
| Jumping R2Strike | 135 | 1,214 | 33 | 37.6 | 0.63 s |
| Guard counterStrike | 143 | 1,286 | 49.5 | 37.6 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 52 + 168 | 1,810 | 0 | 26.1 | 0.53 s |
| RiposteStrike · 2 hits | 53 + 210 | 2,164 | 0 | 26.1 | 0.83 s |
Skill: Smithing Art Spears1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike | 90 | 740 | 15 | 10.5 | 1.13 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Fire | Cost |
|---|---|---|---|---|
| +0 | 282 | 190 | 92 | — |
| +1 | 329 | 223 | 106 | Somber Smithing Stone [1] × 1 |
| +2 | 378 | 258 | 120 | Somber Smithing Stone [2] × 1 |
| +3 | 427 | 293 | 134 | Somber Smithing Stone [3] × 1 |
| +4 | 480 | 331 | 149 | Somber Smithing Stone [4] × 1 |
| +5 | 532 | 369 | 163 | Somber Smithing Stone [5] × 1 |
| +6 | 587 | 409 | 178 | Somber Smithing Stone [6] × 1 |
| +7 | 644 | 451 | 193 | Somber Smithing Stone [7] × 1 |
| +8 | 701 | 493 | 208 | Somber Smithing Stone [8] × 1 |
| +9 | 761 | 537 | 224 | Somber Smithing Stone [9] × 1 |
| +10 | 822 | 583 | 239 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Video: Anvil Hammer
Where to find Anvil Hammer
Rewards
- Event reward · Gravesite Plain
Other colossal weapons with similar AR
Overview
- Class
- Colossal Weapon
- Weight
- 22
- Requires
- Str 39 · Dex 10 · Int 11 · Fai 20
- Affinities
- Standard
- Game ID
12510000