Pike
With its requirements met (Str 20 · Dex 14), Pike reaches 362 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 491.
Pickup · Stormveil Castle
- Attack rating (+25)
- 362
- Scaling (+25)
- Str C · Dex D
- Class
- Spear
- Weight
- 7.5
- Requires
- Str 20 · Dex 14
- Skill
- Charge Forth · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A longspear featuring an especially lengthy handle.
Specialized for use from long distances, it boasts the longest reach of any melee weapon. Incredibly useful even against foes on horseback, but hard to wield in cramped spaces.
Attack rating by affinity 13
At Str 20 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 136 | 362 +25 | Physical 362 | Str CDex DInt –Fai –Arc – |
| Heavy | 136 | 382 +25 | Physical 382 | Str BDex –Int –Fai –Arc – |
| Keen | 124 | 342 +25 | Physical 342 | Str EDex BInt –Fai –Arc – |
| Quality | 125 | 338 +25 | Physical 338 | Str BDex BInt –Fai –Arc – |
| Fire | 202 | 463 +25 | Physical 225Fire 238 | Str CDex EInt –Fai –Arc – |
| Flame Art | 196 | 491 +25 | Physical 234Fire 257 | Str EDex EInt –Fai CArc – |
| Lightning | 193 | 446 +25 | Physical 219Lightning 227 | Str EDex CInt –Fai –Arc – |
| Sacred | 173 | 491 +25 | Physical 234Holy 257 | Str EDex EInt –Fai CArc – |
| Magic | 172 | 488 +25 | Physical 230Magic 258 | Str EDex EInt BFai –Arc – |
| Cold | 188 | 441 +25 | Physical 262Magic 179 | Str CDex DInt CFai –Arc – |
| Poison | 112 | 325 +25 | Physical 325 | Str CDex DInt –Fai –Arc D |
| Blood | 112 | 325 +25 | Physical 325 | Str CDex DInt –Fai –Arc D |
| Occult | 115 | 324 +25 | Physical 324 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 14 | – | 362 |
| 17 | – | 368 |
| 20 | 362 | 374 |
| 23 | 371 | 380 |
| 26 | 379 | 385 |
| 29 | 388 | 390 |
| 32 | 396 | 395 |
| 35 | 404 | 400 |
| 38 | 412 | 405 |
| 41 | 420 | 410 |
| 44 | 427 | 414 |
| 47 | 434 | 418 |
| 50 | 441 | 423 |
| 53 | 447 | 427 |
| 56 | 453 | 430 |
| 59 | 458 | 433 |
| 62 | 463 | 436 |
| 65 | 467 | 439 |
| 68 | 472 | 442 |
| 71 | 477 | 444 |
| 74 | 481 | 447 |
| 77 | 486 | 450 |
| 80 | 491 | 453 |
| 83 | 492 | 454 |
| 86 | 494 | 455 |
| 89 | 496 | 456 |
| 92 | 498 | 457 |
| 95 | 499 | 458 |
| 98 | 501 | 460 |
| 99 | 502 | 460 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 20–60: +2.45 · 60–80: +1.55 · 80–99: +0.58 | 502 from 362 |
| Dexterity | 18, 60, 80 | 14–18: +2.25 · 18–60: +1.5 · 60–80: +0.95 · 80–99: +0.37 | 460 from 362 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 136 | 196 | 173 | 172 |
| 1 | 145 | 207 | 185 | 184 |
| 2 | 153 | 218 | 198 | 197 |
| 3 | 162 | 230 | 209 | 209 |
| 4 | 170 | 241 | 222 | 221 |
| 5 | 179 | 253 | 234 | 233 |
| 6 | 188 | 264 | 247 | 246 |
| 7 | 196 | 277 | 260 | 259 |
| 8 | 205 | 288 | 273 | 272 |
| 9 | 214 | 300 | 285 | 284 |
| 10 | 223 | 312 | 298 | 296 |
| 11 | 232 | 324 | 311 | 309 |
| 12 | 241 | 335 | 324 | 322 |
| 13 | 250 | 348 | 337 | 335 |
| 14 | 259 | 359 | 349 | 347 |
| 15 | 268 | 371 | 362 | 359 |
| 16 | 277 | 384 | 375 | 372 |
| 17 | 286 | 395 | 388 | 385 |
| 18 | 296 | 408 | 401 | 398 |
| 19 | 305 | 419 | 414 | 410 |
| 20 | 314 | 432 | 427 | 423 |
| 21 | 324 | 444 | 440 | 436 |
| 22 | 333 | 455 | 453 | 449 |
| 23 | 343 | 467 | 465 | 462 |
| 24 | 352 | 479 | 478 | 475 |
| 25 | 362 | 491 | 491 | 488 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#10 of 19 spear weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 100 | 362 | 5 | 20.1 | 0.60 s |
| R1 2Pierce | 101 | 366 | 5 | 20.1 | 0.57 s |
| R1 3Pierce | 102 | 369 | 5 | 20.1 | 0.57 s |
| R1 4Pierce | 110 | 398 | 10 | 20.1 | 0.70 s |
| R2Pierce | 125 | 452 | 10 | 37.3 | — |
| Charged R2Pierce | 170 | 616 | 30 | 56 | 1.27 s |
| R2 2Pierce | 125 | 452 | 10 | 37.3 | — |
| Charged R2 2Pierce | 170 | 616 | 30 | 56 | 1.33 s |
| Running R1Pierce | 105 | 380 | 5 | 25.8 | 0.50 s |
| Running R2Pierce | 120 | 434 | 10 | 34.4 | 0.60 s |
| Rolling R1Pierce | 90 | 326 | 5 | 17.2 | 0.43 s |
| Backstep R1Pierce | 90 | 326 | 5 | 17.2 | 0.43 s |
| Jumping R1Pierce | 107 | 387 | 7.5 | 17.2 | 0.40 s |
| Jumping R2Pierce | 125 | 452 | 20 | 34.4 | 0.47 s |
| Guard counterPierce | 125 | 452 | 30 | 34.4 | 0.73 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 103 | 402 | 6.5 | 24.4 | 0.60 s |
| R1 2Pierce | 104 | 406 | 6.5 | 24.4 | 0.57 s |
| R1 3Pierce | 105 | 410 | 6.5 | 24.4 | 0.53 s |
| R1 4Pierce | 113 | 441 | 13 | 24.4 | 0.70 s |
| R2Pierce | 130 | 508 | 11 | 43.1 | — |
| Charged R2Pierce | 175 | 684 | 33 | 63.1 | 1.27 s |
| R2 2Pierce | 130 | 508 | 11 | 43.1 | — |
| Charged R2 2Pierce | 175 | 684 | 33 | 63.1 | 1.33 s |
| Running R1Standard | 108 | 422 | 6.5 | 30.1 | 0.53 s |
| Running R2Pierce | 127 | 496 | 11 | 40.2 | 0.57 s |
| Rolling R1Standard | 93 | 363 | 6.5 | 20.1 | 0.37 s |
| Backstep R1Standard | 93 | 363 | 6.5 | 20.1 | 0.53 s |
| Jumping R1Pierce | 110 | 429 | 9.8 | 20.1 | 0.40 s |
| Jumping R2Pierce | 130 | 508 | 22 | 40.2 | 0.47 s |
| Guard counterPierce | 135 | 527 | 33 | 40.2 | 0.73 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 230 | 833 | 0 | 27.3 | 0.47 s |
| RipostePierce | 322 | 1,166 | 0 | 27.3 | 0.80 s |
Skill: Charge Forth2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill (charged)Pierce · 5 hits | 35 + 35 + 35 + 35 + 145 | 1,032 | 20 | 103.3 | 1.07 s |
| Skill (uncharged)Pierce · 2 hits | 35 + 145 | 652 | 10 | 54.5 | — |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 136 | 136 | — |
| +1 | 145 | 145 | Smithing Stone [1] × 2 |
| +2 | 153 | 153 | Smithing Stone [1] × 4 |
| +3 | 162 | 162 | Smithing Stone [1] × 6 |
| +4 | 170 | 170 | Smithing Stone [2] × 2 |
| +5 | 179 | 179 | Smithing Stone [2] × 4 |
| +6 | 188 | 188 | Smithing Stone [2] × 6 |
| +7 | 196 | 196 | Smithing Stone [3] × 2 |
| +8 | 205 | 205 | Smithing Stone [3] × 4 |
| +9 | 214 | 214 | Smithing Stone [3] × 6 |
| +10 | 223 | 223 | Smithing Stone [4] × 2 |
| +11 | 232 | 232 | Smithing Stone [4] × 4 |
| +12 | 241 | 241 | Smithing Stone [4] × 6 |
| +13 | 250 | 250 | Smithing Stone [5] × 2 |
| +14 | 259 | 259 | Smithing Stone [5] × 4 |
| +15 | 268 | 268 | Smithing Stone [5] × 6 |
| +16 | 277 | 277 | Smithing Stone [6] × 2 |
| +17 | 286 | 286 | Smithing Stone [6] × 4 |
| +18 | 296 | 296 | Smithing Stone [6] × 6 |
| +19 | 305 | 305 | Smithing Stone [7] × 2 |
| +20 | 314 | 314 | Smithing Stone [7] × 4 |
| +21 | 324 | 324 | Smithing Stone [7] × 6 |
| +22 | 333 | 333 | Smithing Stone [8] × 2 |
| +23 | 343 | 343 | Smithing Stone [8] × 4 |
| +24 | 352 | 352 | Smithing Stone [8] × 6 |
| +25 | 362 | 362 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Pike
Placed in the world 1
- Stormveil Castle · Liftside Chamber
Patch history 1
Every patch that changed its numbers, version by version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other spears with similar AR
- Spiked Spear 358
- Partisan 357
- Spear 337
- Torchpole 389
- Swift Spear 334
- Cross-Naginata 397
- Iron Spear 327
- Rotten Crystal Spear 400
Overview
- Class
- Spear
- Weight
- 7.5
- Requires
- Str 20 · Dex 14
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
16070000