Curseblade's Cirque
With its requirements met (Str 9 · Dex 22), Curseblade's Cirque reaches 385 attack rating at +10.
- Drop: Curseblade (2%) Ancient Ruins of Rauh
- Drop: Curseblade (3%) Scadu Altus (3), Gravesite Plain (2), Ancient Ruins of Rauh (2), Belurat, Tower Settlement and 2 more regions
- Attack rating (+10)
- 385
- Scaling (+10)
- Str D · Dex B
- Class
- Backhand Blade
- Weight
- 4.5
- Requires
- Str 9 · Dex 22
- Skill
- Deadly Dance · FP 8
- Passive
- Causes blood loss buildup (45)
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Weapon of the masked Curseblades. Circular backhand blade with wave-like cutting edges, sharpened into points that incite blood loss.
Long ago, this was employed by the ascetics who strove to become tutelary deities as a ritualistic object in their self-flagellating dances.
Attack rating by affinity 1
At Str 10 · Dex 22 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 135 | 385 +10 | Physical 385 | Str DDex BInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 10 | – | 385 |
| 13 | – | 389 |
| 16 | – | 394 |
| 19 | – | 399 |
| 22 | 385 | 403 |
| 25 | 400 | 407 |
| 28 | 414 | 411 |
| 31 | 429 | 415 |
| 34 | 443 | 418 |
| 37 | 456 | 422 |
| 40 | 470 | 426 |
| 43 | 483 | 429 |
| 46 | 495 | 432 |
| 49 | 507 | 436 |
| 52 | 519 | 439 |
| 55 | 529 | 441 |
| 58 | 538 | 444 |
| 61 | 546 | 446 |
| 64 | 554 | 448 |
| 67 | 562 | 450 |
| 70 | 570 | 452 |
| 73 | 578 | 454 |
| 76 | 586 | 456 |
| 79 | 594 | 459 |
| 82 | 599 | 460 |
| 85 | 602 | 461 |
| 88 | 605 | 462 |
| 91 | 608 | 462 |
| 94 | 611 | 463 |
| 97 | 614 | 464 |
| 99 | 616 | 465 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 60, 80 | 22–60: +4.16 · 60–80: +2.7 · 80–99: +1 | 616 from 385 |
| Strength | 18, 60, 80 | 10–18: +1.5 · 18–60: +1.14 · 60–80: +0.7 · 80–99: +0.32 | 465 from 385 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 135 |
| 1 | 157 |
| 2 | 180 |
| 3 | 203 |
| 4 | 227 |
| 5 | 252 |
| 6 | 277 |
| 7 | 303 |
| 8 | 330 |
| 9 | 357 |
| 10 | 385 |
Blood loss 45 per hit at every upgrade level (Standard).
#1 of 4 backhand blade weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 385 | 5 | 15.3 | 0.40 s |
| R1 2Slash | 101 | 389 | 5 | 15.3 | 0.47 s |
| R1 3Slash | 102 | 392 | 5 | 15.3 | 0.47 s |
| R1 4Slash | 103 | 396 | 5 | 15.3 | 0.43 s |
| R1 5Slash | 104 | 400 | 5 | 13 | 0.40 s |
| R1 6Slash | 110 | 423 | 10 | 13 | 0.53 s |
| R2Slash | 125 | 481 | 10 | 26 | — |
| Charged R2Slash · 2 hits | 160 + 160 | 1,232 | 60 | 38.9 | 1.07 s |
| R2 2Slash | 125 | 481 | 10 | 26 | — |
| Charged R2 2Slash · 2 hits | 125 + 135 | 1,001 | 30 | 38.9 | 1.13 s |
| Running R1Slash | 105 | 404 | 5 | 30.7 | 0.60 s |
| Running R2Slash · 2 hits | 102 + 115 | 835 | 10 | 38.9 | 0.40 s |
| Rolling R1Slash | 90 | 346 | 5 | 13 | 0.33 s |
| Backstep R1Slash | 90 | 346 | 5 | 13 | 0.40 s |
| Jumping R1Slash | 107 | 412 | 7.5 | 13 | 0.33 s |
| Jumping R2Slash | 127 | 489 | 10 | 0 | 0.40 s |
| Guard counterSlash · 2 hits | 75 + 130 | 789 | 30 | 38.9 | 0.53 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash · 2 hits | 90 + 90 | 693 | 6 | 20.1 | 0.33 s |
| R1 2Slash · 2 hits | 91 + 91 | 701 | 6 | 20.1 | 0.40 s |
| R1 3Slash · 2 hits | 92 + 92 | 708 | 6 | 20.1 | 0.47 s |
| R1 4Slash | 107 | 412 | 6 | 20.1 | 0.53 s |
| R1 5Slash · 2 hits | 93 + 93 | 716 | 6 | 16.5 | 0.40 s |
| R1 6Slash · 2 hits | 94 + 94 | 724 | 12 | 16.5 | 0.50 s |
| R2Slash · 2 hits | 97 + 97* | 747 | 12 | 31.9 | — |
| Charged R2Slash · 2 hits | 108 + 108 | 832 | 33 | 47.2 | 1.17 s |
| R2 2Slash · 2 hits | 98 + 108* | 793 | 12 | 31.9 | — |
| Charged R2 2Slash · 3 hits | 78 + 102 + 86 | 1,024 | 33 | 47.2 | 1.17 s |
| Running R1Slash · 2 hits | 91 + 93 | 708 | 6 | 38.9 | 0.60 s |
| Running R2Slash · 4 hits | 50 + 50 + 88 + 88 | 1,063 | 12 | 63.7 | 0.37 s |
| Rolling R1Slash · 2 hits | 88 + 88 | 677 | 6 | 17.7 | 0.33 s |
| Backstep R1Slash · 2 hits | 89 + 92 | 697 | 6 | 17.7 | 0.50 s |
| Jumping R1Slash · 2 hits | 86 + 86 | 662 | 9 | 16.5 | 0.33 s |
| Jumping R2Slash · 2 hits | 99 + 99 | 762 | 22 | 31.9 | 0.43 s |
| Guard counterSlash · 4 hits | 96 + 78 + 98 + 80 | 1,355 | 33 | 63.7 | 0.47 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabSlash · 2 hits | 50 + 220 | 1,040 | 0 | 22.4 | 0.53 s |
| RiposteSlash · 2 hits | 50 + 300 | 1,348 | 0 | 22.4 | 0.93 s |
Skill: Deadly Dance2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash · 4 hits | 75 + 75 + 75 + 75 | 1,155 | 16 | 23.6 | 1.10 s |
| Skill follow-upStrike | 148 | 570 | 20 | 11.8 | 0.60 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 135 | 135 | — |
| +1 | 157 | 157 | Somber Smithing Stone [1] × 1 |
| +2 | 180 | 180 | Somber Smithing Stone [2] × 1 |
| +3 | 203 | 203 | Somber Smithing Stone [3] × 1 |
| +4 | 227 | 227 | Somber Smithing Stone [4] × 1 |
| +5 | 252 | 252 | Somber Smithing Stone [5] × 1 |
| +6 | 277 | 277 | Somber Smithing Stone [6] × 1 |
| +7 | 303 | 303 | Somber Smithing Stone [7] × 1 |
| +8 | 330 | 330 | Somber Smithing Stone [8] × 1 |
| +9 | 357 | 357 | Somber Smithing Stone [9] × 1 |
| +10 | 385 | 385 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Curseblade's Cirque
Dropped by 1
- Enemies the game gives no name, up to 3% per kill · Gravesite Plain, Belurat, Tower Settlement, Enir-Ilim, Scadu Altus, Ancient Ruins of Rauh
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: we don't know yet where or how you get this item in the game.
Patch history 1
Every patch that changed its numbers, version by version.
- 1.14.1from 1.13.2
Every changed value (1)
Value Before to After Change Linked data 1 Behavior Variation ID 6,400 6,402 changed
Added in 1.12.1.
Other backhand blades with similar AR
Overview
- Class
- Backhand Blade
- Weight
- 4.5
- Requires
- Str 9 · Dex 22
- Affinities
- Standard
- Game ID
64520000