Dryleaf Arts
With its requirements met (Str 8 · Dex 8), Dryleaf Arts reaches 243 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 368.
- Attack rating (+25)
- 243
- Scaling (+25)
- Str C · Dex C
- Class
- Hand-to-Hand
- Weight
- 1
- Requires
- Str 8 · Dex 8
- Skill
- Palm Blast · FP 14
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A technique for hand-to-hand combat without the aid of a weapon. This martial art combines fist strikes and kicks.
The teachings of a group of spiritual seekers known as the Dryleaf Sect, revealed only to those of worthy valor and character. The practice of this martial art marks the dawn of an ascetic's journey.
Attack rating by affinity 13
At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 95 | 243 +25 | Physical 243 | Str CDex CInt –Fai –Arc – |
| Heavy | 88 | 233 +25 | Physical 233 | Str ADex –Int –Fai –Arc – |
| Keen | 88 | 236 +25 | Physical 236 | Str EDex BInt –Fai –Arc – |
| Quality | 85 | 220 +25 | Physical 220 | Str BDex BInt –Fai –Arc – |
| Fire | 140 | 314 +25 | Physical 155Fire 159 | Str CDex EInt –Fai –Arc – |
| Flame Art | 146 | 368 +25 | Physical 172Fire 196 | Str EDex EInt –Fai BArc – |
| Lightning | 140 | 322 +25 | Physical 159Lightning 163 | Str EDex CInt –Fai –Arc – |
| Sacred | 129 | 368 +25 | Physical 172Holy 196 | Str EDex EInt –Fai BArc – |
| Magic | 128 | 367 +25 | Physical 170Magic 197 | Str EDex EInt BFai –Arc – |
| Cold | 140 | 320 +25 | Physical 173Magic 147 | Str CDex CInt BFai –Arc – |
| Poison | 78 | 216 +25 | Physical 216 | Str CDex CInt –Fai –Arc D |
| Blood | 78 | 216 +25 | Physical 216 | Str CDex CInt –Fai –Arc D |
| Occult | 84 | 234 +25 | Physical 234 | Str DDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | 243 | 243 |
| 13 | 250 | 250 |
| 16 | 257 | 257 |
| 19 | 264 | 264 |
| 22 | 270 | 270 |
| 25 | 276 | 276 |
| 28 | 282 | 282 |
| 31 | 288 | 288 |
| 34 | 293 | 293 |
| 37 | 299 | 299 |
| 40 | 304 | 304 |
| 43 | 309 | 309 |
| 46 | 314 | 314 |
| 49 | 319 | 319 |
| 52 | 324 | 324 |
| 55 | 328 | 328 |
| 58 | 332 | 332 |
| 61 | 335 | 335 |
| 64 | 338 | 338 |
| 67 | 341 | 341 |
| 70 | 344 | 344 |
| 73 | 347 | 347 |
| 76 | 351 | 351 |
| 79 | 354 | 354 |
| 82 | 356 | 356 |
| 85 | 357 | 357 |
| 88 | 358 | 358 |
| 91 | 359 | 359 |
| 94 | 360 | 360 |
| 97 | 362 | 362 |
| 99 | 362 | 362 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 10–18: +2.38 · 18–60: +1.69 · 60–80: +1.1 · 80–99: +0.37 | 362 from 243 |
| Dexterity | 18, 60, 80 | 10–18: +2.38 · 18–60: +1.69 · 60–80: +1.1 · 80–99: +0.37 | 362 from 243 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 95 | 146 | 129 | 128 |
| 1 | 100 | 155 | 138 | 138 |
| 2 | 106 | 163 | 147 | 147 |
| 3 | 112 | 172 | 157 | 156 |
| 4 | 117 | 181 | 166 | 166 |
| 5 | 123 | 189 | 175 | 175 |
| 6 | 129 | 198 | 185 | 184 |
| 7 | 135 | 207 | 194 | 193 |
| 8 | 141 | 216 | 204 | 204 |
| 9 | 147 | 225 | 214 | 213 |
| 10 | 152 | 233 | 223 | 222 |
| 11 | 158 | 242 | 233 | 232 |
| 12 | 164 | 251 | 242 | 242 |
| 13 | 170 | 260 | 251 | 251 |
| 14 | 176 | 269 | 262 | 261 |
| 15 | 182 | 279 | 271 | 270 |
| 16 | 188 | 288 | 281 | 280 |
| 17 | 194 | 297 | 291 | 289 |
| 18 | 200 | 306 | 301 | 300 |
| 19 | 206 | 315 | 310 | 309 |
| 20 | 213 | 324 | 320 | 319 |
| 21 | 219 | 333 | 330 | 329 |
| 22 | 225 | 341 | 339 | 338 |
| 23 | 231 | 350 | 349 | 347 |
| 24 | 237 | 359 | 358 | 358 |
| 25 | 243 | 368 | 368 | 367 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 243 | 4 | 5 | 0.43 s |
| R1 2Strike | 101 | 246 | 4 | 5 | 0.37 s |
| R1 3Strike · 2 hits | 102 + 102 | 497 | 12 | 5 | 0.43 s |
| R1 4Strike · 2 hits | 103 + 103 | 502 | 12 | 5 | 0.43 s |
| R1 5Strike | 104 | 253 | 4 | 5 | 0.40 s |
| R1 6Strike · 2 hits | 110 + 110 | 536 | 24 | 5 | 0.60 s |
| R2Strike · 2 hits | 120 + 120 | 585 | 24 | 8 | — |
| Charged R2Strike · 2 hits | 150 + 150 | 731 | 56 | 15 | 0.90 s |
| R2 2Strike | 120 | 292 | 8 | 9 | — |
| Charged R2 2Strike | 150 | 365 | 24 | 15 | 1.03 s |
| Running R1Strike | 105 | 256 | 4 | 6 | 0.67 s |
| Running R2Strike · 2 hits | 120 + 120 | 585 | 24 | 8 | 0.60 s |
| Rolling R1Strike · 2 hits | 90 + 90 | 438 | 8 | 4 | 0.37 s |
| Backstep R1Strike · 2 hits | 90 + 90 | 438 | 12 | 5 | 0.63 s |
| Jumping R1Strike | 107 | 260 | 6 | 4 | 0.37 s |
| Jumping R2Strike | 122 | 297 | 16 | 8 | 0.53 s |
| Guard counterStrike · 2 hits | 130 + 130 | 634 | 56 | 8 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike · 2 hits | 92 + 92 | 448 | 4.8 | 8 | 0.37 s |
| R1 2Strike · 4 hits | 94 + 94 + 94 + 94 | 916 | 14.4 | 8 | 0.37 s |
| R1 3Strike · 3 hits | 96 + 96 + 96 | 702 | 19.2 | 8 | 0.43 s |
| R1 4Strike · 2 hits | 98 + 98 | 477 | 4.8 | 8 | 0.40 s |
| R1 5Strike · 3 hits | 100 + 100 + 100 | 731 | 19.2 | 8 | 0.40 s |
| R1 6Strike · 2 hits | 106 + 106 | 516 | 9.6 | 8 | 0.60 s |
| R2Strike · 3 hits | 105 + 126 + 126 | 870 | 20.8 | 16 | — |
| Charged R2Strike · 3 hits | 130 + 150 + 150 | 1,048 | 50.8 | 26 | 0.83 s |
| R2 2Strike · 2 hits | 115 + 115 | 560 | 9.6 | 18 | — |
| Charged R2 2Strike · 2 hits | 145 + 145 | 707 | 26.4 | 28 | 1.00 s |
| Running R1Strike · 2 hits | 100 + 100 | 487 | 4.8 | 12 | 0.37 s |
| Running R2Strike · 4 hits | 115 + 115 + 115 + 115 | 1,121 | 28.8 | 18 | 0.53 s |
| Rolling R1Strike · 3 hits | 85 + 85 + 85 | 621 | 7.2 | 8 | 0.37 s |
| Backstep R1Strike · 3 hits | 94 + 94 + 79 | 651 | 11.2 | 8 | 0.57 s |
| Jumping R1Strike · 2 hits | 102 + 102 | 497 | 7.2 | 8 | 0.33 s |
| Jumping R2Strike · 2 hits | 110 + 123 | 568 | 19.2 | 18 | 0.37 s |
| Guard counterStrike · 2 hits | 113 + 113 | 551 | 26.4 | 18 | 0.57 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 50 + 220 | 658 | 0 | 8 | 0.53 s |
| RiposteStrike · 2 hits | 50 + 300 | 853 | 0 | 8 | 0.93 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 95 | 95 | — |
| +1 | 100 | 100 | Smithing Stone [1] × 2 |
| +2 | 106 | 106 | Smithing Stone [1] × 4 |
| +3 | 112 | 112 | Smithing Stone [1] × 6 |
| +4 | 117 | 117 | Smithing Stone [2] × 2 |
| +5 | 123 | 123 | Smithing Stone [2] × 4 |
| +6 | 129 | 129 | Smithing Stone [2] × 6 |
| +7 | 135 | 135 | Smithing Stone [3] × 2 |
| +8 | 141 | 141 | Smithing Stone [3] × 4 |
| +9 | 147 | 147 | Smithing Stone [3] × 6 |
| +10 | 152 | 152 | Smithing Stone [4] × 2 |
| +11 | 158 | 158 | Smithing Stone [4] × 4 |
| +12 | 164 | 164 | Smithing Stone [4] × 6 |
| +13 | 170 | 170 | Smithing Stone [5] × 2 |
| +14 | 176 | 176 | Smithing Stone [5] × 4 |
| +15 | 182 | 182 | Smithing Stone [5] × 6 |
| +16 | 188 | 188 | Smithing Stone [6] × 2 |
| +17 | 194 | 194 | Smithing Stone [6] × 4 |
| +18 | 200 | 200 | Smithing Stone [6] × 6 |
| +19 | 206 | 206 | Smithing Stone [7] × 2 |
| +20 | 213 | 213 | Smithing Stone [7] × 4 |
| +21 | 219 | 219 | Smithing Stone [7] × 6 |
| +22 | 225 | 225 | Smithing Stone [8] × 2 |
| +23 | 231 | 231 | Smithing Stone [8] × 4 |
| +24 | 237 | 237 | Smithing Stone [8] × 6 |
| +25 | 243 | 243 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Dryleaf Arts
Source not yet traced: we don't know yet where or how you get this item in the game.
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 340 in 1.12.1 → 365 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 1
Every patch that changed its numbers, version by version.
- 1.14.1from 1.13.2
- Physical attack80→86Standard
- Physical attack76→82HeavyKeenQualityFireFlame ArtLightningSacredMagicColdPoisonBloodOccult
- Fire attack76→82FireFlame Art
- Lightning attack76→82Lightning
- Holy attack76→82Sacred
- Magic attack76→82Magic
- Magic attack65→70Cold
Added in 1.12.1.
Other hand-to-hand with similar AR
- Dane's Footwork 243
Overview
- Class
- Hand-to-Hand
- Weight
- 1
- Requires
- Str 8 · Dex 8
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
60500000