Serpent Flail
With its requirements met (Str 10 · Dex 24 · Fai 21), Serpent Flail reaches 525 attack rating at +10.
Chest · Scadu Altus
- Attack rating (+10)
- 525
- Scaling (+10)
- Str E · Dex C · Fai B
- Class
- Flail
- Weight
- 6
- Requires
- Str 10 · Dex 24 · Fai 21
- Skill
- Flare, O Serpent · FP 8
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
A flail with coiled snakes for bludgeoning heads. Fire roars within the snakes' bodies, inflicting horrible burns.
Some of Messmer's army used these flails to burn hornsent—to brand them with agony and fear.
Attack rating by affinity 1
At Str 10 · Dex 24 · Int 10 · Fai 21 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 194 | 525 +10 | Physical 241Fire 284 | Str EDex CInt –Fai BArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Faith
- Dexterity
- Strength
Show the numbers
| Stat level | Faith | Dexterity | Strength |
|---|---|---|---|
| 10 | – | – | 525 |
| 13 | – | – | 526 |
| 16 | – | – | 527 |
| 19 | – | – | 528 |
| 21 | 525 | – | – |
| 22 | – | – | 528 |
| 24 | 534 | 525 | – |
| 25 | – | – | 529 |
| 27 | 542 | 532 | – |
| 28 | – | – | 530 |
| 30 | 550 | 538 | – |
| 31 | – | – | 531 |
| 33 | 558 | 544 | – |
| 34 | – | – | 531 |
| 36 | 566 | 550 | – |
| 37 | – | – | 532 |
| 39 | 574 | 555 | – |
| 40 | – | – | 533 |
| 42 | 581 | 561 | – |
| 43 | – | – | 533 |
| 45 | 589 | 567 | – |
| 46 | – | – | 534 |
| 48 | 595 | 572 | – |
| 49 | – | – | 534 |
| 51 | 602 | 577 | – |
| 52 | – | – | 535 |
| 54 | 608 | 581 | – |
| 55 | – | – | 535 |
| 57 | 614 | 586 | – |
| 58 | – | – | 536 |
| 60 | 618 | 589 | – |
| 61 | – | – | 536 |
| 63 | 623 | 592 | – |
| 64 | – | – | 536 |
| 66 | 627 | 596 | – |
| 67 | – | – | 537 |
| 69 | 632 | 599 | – |
| 70 | – | – | 537 |
| 72 | 636 | 602 | – |
| 73 | – | – | 538 |
| 75 | 641 | 606 | – |
| 76 | – | – | 538 |
| 78 | 645 | 609 | – |
| 79 | – | – | 538 |
| 81 | 649 | 612 | – |
| 82 | – | – | 539 |
| 84 | 651 | 613 | – |
| 85 | – | – | 539 |
| 87 | 653 | 615 | – |
| 88 | – | – | 539 |
| 90 | 654 | 616 | – |
| 91 | – | – | 539 |
| 93 | 656 | 617 | – |
| 94 | – | – | 539 |
| 96 | 658 | 619 | – |
| 97 | – | – | 539 |
| 99 | 659 | 620 | 539 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Faith | 60, 80 | 21–60: +2.38 · 60–80: +1.5 · 80–99: +0.58 | 659 from 525 |
| Dexterity | 60, 80 | 24–60: +1.78 · 60–80: +1.15 · 80–99: +0.42 | 620 from 525 |
| Strength | 18, 60, 80 | 10–18: +0.25 · 18–60: +0.21 · 60–80: +0.15 · 80–99: +0 | 539 from 525 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 194 |
| 1 | 224 |
| 2 | 255 |
| 3 | 286 |
| 4 | 319 |
| 5 | 352 |
| 6 | 386 |
| 7 | 419 |
| 8 | 454 |
| 9 | 490 |
| 10 | 525 |
#1 of 7 flail weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 526 | 6 | 14.4 | 0.53 s |
| R1 2Strike | 101 | 531 | 6 | 14.4 | 0.57 s |
| R1 3Strike | 102 | 537 | 6 | 14.4 | 0.53 s |
| R1 4Strike | 110 | 579 | 12 | 14.4 | 0.57 s |
| R2Strike/Standard · 2 hits | own base | — | 19 | 23.7 | — |
| Charged R2Strike/Standard · 2 hits | own base | — | 48 | 39.1 | 2.03 s |
| R2 2Strike/Standard · 2 hits | own base | — | 19 | 23.7 | — |
| Charged R2 2Strike/Standard · 2 hits | own base | — | 48 | 39.1 | 2.07 s |
| Running R1Strike | 105 | 552 | 6 | 18.5 | 0.60 s |
| Running R2Strike/Standard · 2 hits | own base | — | 19 | 23.7 | 0.77 s |
| Rolling R1Strike/Standard · 2 hits | own base | — | 13 | 12.4 | 0.37 s |
| Backstep R1Strike | 90 | 473 | 6 | 12.4 | 0.60 s |
| Jumping R1Strike | 107 | 563 | 9 | 12.4 | 0.50 s |
| Jumping R2Strike | 127 | 668 | 24 | 23.7 | 0.53 s |
| Guard counterStrike | 125 | 658 | 36 | 23.7 | 0.67 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 543 | 7.8 | 18.5 | 0.53 s |
| R1 2Strike | 104 | 548 | 7.8 | 18.5 | 0.53 s |
| R1 3Strike | 105 | 554 | 7.8 | 18.5 | 0.53 s |
| R1 4Strike | 113 | 596 | 15.6 | 18.5 | 0.53 s |
| R2Strike/Standard · 3 hits | own base | — | 27.2 | 28.8 | — |
| Charged R2Strike/Standard · 3 hits | own base | — | 63.6 | 46.4 | 2.07 s |
| R2 2Strike/Standard · 3 hits | own base | — | 27.2 | 28.8 | — |
| Charged R2 2Strike/Standard · 3 hits | own base | — | 63.6 | 46.4 | 2.03 s |
| Running R1Strike | 110 | 580 | 7.8 | 21.6 | 0.60 s |
| Running R2Strike/Standard · 3 hits | own base | — | 27.2 | 28.8 | 0.77 s |
| Rolling R1Strike/Standard · 3 hits | own base | — | 21.8 | 15.5 | 0.40 s |
| Backstep R1Strike | 95 | 501 | 7.8 | 15.5 | 0.60 s |
| Jumping R1Strike | 112 | 591 | 9 | 14.4 | 0.50 s |
| Jumping R2Strike | 132 | 696 | 26.4 | 28.8 | 0.53 s |
| Guard counterStrike | 140 | 739 | 39.6 | 28.8 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 192 | 1,300 | 0 | 21.6 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 303 | 1,884 | 0 | 21.6 | 0.97 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Fire | Cost |
|---|---|---|---|---|
| +0 | 194 | 89 | 105 | — |
| +1 | 224 | 103 | 121 | Somber Smithing Stone [1] × 1 |
| +2 | 255 | 117 | 138 | Somber Smithing Stone [2] × 1 |
| +3 | 286 | 131 | 155 | Somber Smithing Stone [3] × 1 |
| +4 | 319 | 146 | 173 | Somber Smithing Stone [4] × 1 |
| +5 | 352 | 161 | 191 | Somber Smithing Stone [5] × 1 |
| +6 | 386 | 177 | 209 | Somber Smithing Stone [6] × 1 |
| +7 | 419 | 192 | 227 | Somber Smithing Stone [7] × 1 |
| +8 | 454 | 208 | 246 | Somber Smithing Stone [8] × 1 |
| +9 | 490 | 225 | 265 | Somber Smithing Stone [9] × 1 |
| +10 | 525 | 241 | 284 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Serpent Flail
Placed in the world 2
- Scadu Altus · Scadu Altus, West · 2 spots
Other flails with similar AR
- Bastard's Stars 522
- Golden Order Flail 518
- Family Heads 467
- Nightrider Flail 385
- Chainlink Flail 362
- Flail 344
Overview
- Class
- Flail
- Weight
- 6
- Requires
- Str 10 · Dex 24 · Fai 21
- Affinities
- Standard
- Game ID
13500000