Almanauts
Graveyard Keeper 2
CraftVerified for build 25910882
Charged hypno-device icon

Charged hypno-device

Can be used for Panic Reduction.

Hits and energy by mastery

It takes 4 ticks and can't progress below 2 blue mastery. Each hit adds a tick per full multiple of that requirement, up to 3:

MasteryTicks per hitHitsEnergy
2+148
4+224
6+324

Tools on the belt and perks add mastery; a zombie always works at the requirement.

Recipe

Makes

At Formulation Bench · 4 ticks · 8 energy

Need several, or the whole chain? The crafting planner works it out down to raw materials.

Perks that change it 2

Overview

Kind
Craft
Station
Formulation Bench
Mastery
Blue mastery
Mastery required
2
Ticks
4
Energy per tick
2
Game ID
hypno_device_charged
Raw game dataAs the game defines it
  • kindcraft
  • stations[formulation_bench]
  • talenttalent_blue
  • inputs[2]
    • 0{2}
      • idhypno_device
      • count1
    • 1{2}
      • idfaith
      • count1
  • outputs[2]
    • 0{2}
      • idhypno_device_charged
      • count1
    • 1{3}
      • idhypno_device_charged
      • count1
      • chance{1}
        • formula0.5*WorkerPar("perk_alchemist")
  • duration4
  • energyPerTick2
  • masteryLock2
  • needsUnlocktrue
  • linkedPerks[perk_formula_one, zperk_formulation_talent]
  • techPoints{1}
    • blue3