Formulation Bench
Value per energy here 2
Worth less than their inputs at base price: Gold transmutation (-5,000).
Crafts with chance outputs or perk-dependent amounts are left out.
Overview
- Mastery
- Blue mastery
- Game ID
formulation_bench
Crafted here 36
- Charged hypno-device
- Crop Boosting Fertilizer I
- Dynamite
- Fancy Incense
- Farming Fertilizer I
- Farming Fertilizer II
- Farming Fertilizer III
- Gold transmutation
- Gold transmutation
- Headstart Fertilizer I
- Headstart Fertilizer II
- Improve organ I
- Improve organ I
- Improve organ I
- Improve organ I
- Improve organ I
- Improve organ I
- Improve organ II
- Improve organ II
- Improve organ II
- Improve organ II
- Improve organ II
- Improve organ II
- Injection for Corpses
- Injection for Zombies
- Magnificent Candle
- Paper glop
- Paper glop
- Pretty Candle
- Simple Candle
- Simple Incense
- Solution for Corpses
- Solution for Zombies
- Tooth
- Urn with Ashes I
- Urn with Ashes II
Raw game dataAs the game defines it
- talenttalent_blue
autocraftTickSeconds{5}
- expressionString
- expressionStringUnparsed
- pureValueType0
- pureValueFloat0
- pureValueBool0
- crafts[create_fertilizer_start_bonus_1, create_fertilizer_start_bonus_2, create_fertilizer_add_cells_2, create_fertilizer_farming_2, create_fertilizer_farming_3, create_fertilizer_farming_5, candle_basic, candle_advanced, candle_master, incense_basic, incense_advanced, paper_liquid, paper_liquid_2, urn_ashes_1, urn_ashes_2, tooth, embalm_white, embalm_red, embalm_white_red, embalm_red_white, philosopher_stone_ore, philosopher_stone_ingot, organ_improver_red_skin, organ_improver_red_bones, organ_improver_red_skull, organ_improver_red_heart, organ_improver_red_brain, organ_improver_red_guts, organ_improver_white_skin, organ_improver_white_bones, organ_improver_white_skull, organ_improver_white_heart, organ_improver_white_brain, organ_improver_white_guts, dynamite, hypno_device_charged]